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Dota 2 changes ideas(Read and tell me what you think guys)

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Forum » General Discussion » Dota 2 changes ideas(Read and tell me what you think guys) 1 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Dota2ideas » March 20, 2016 2:27am | Report
-Omniknight: Guardian Angle can no longer be dispelled.
-Skywarth mage:
Agahnim's scepter now reduces Mystic Flare mana cost from 300/575/800 to 200/300/400(do not reduce cd to 0) and reduce Ancient Seal cd from 14 to 8.
-Winter Curse now allow main target to take damage if he is alone.
-Troll Warlord's base damage increases by 10 and he can gain 15/20/25/35 attack damage for 5 seconds after he activates W in mele form(vanish if change to range within 5 seconds).
-Phantom lancer intelligence per level increases from 2 to 4,2
-Clinz's Strafe attack speed changes from 130 all levels to 80/90/110/130 but reduce cd from 40/35/30/25 to 36/32/28/24
-Spectre:Desolate from illusions get 50% damage reduction,illusions no longer have dispersion,spectre has 1,5/1,5/2 seconds delay to activate Reality after using Haunt.
-Slark base armor increases from 2 to 8 and Base health increases from 549 to 650 but Q reduces dust effect time from 12 to 2 seconds,not remove dust.Movements speed increases gradually within 2s after out of sight.
-Invoker Sun Strike damage reduces by distance 600 range from Invoker to affected point,to a minimum of 60%.
Cold snap has a maximum number of ministunts triggered:6
Forge Spirits total armor reduction maximum is 4-12 base on Exort level
-Tiny:
Avalanche mana cost rescale from 120 to 110/120/135/145 cd 17->15 seconds.
Toss:Grap a random,creeps priority,not nearest unit within 250 AOE,mana cost rescale from 120 to 110/120/130/140.
Craggy Exterior: has chance to stun 10% at all levels,but can be activated to gain 5 seconds with 35% chance,100/150/200 mana.
-Centaur Warrunner:
Take half damage from Double Edge

Dota2ideas



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