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Ulzik by SlickTrickz

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New Concept

Ulzik

By: SlickTrickz
Last Updated: Jan 4, 2026
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Ulzik

The Hand of Fate

Role: Carry / Skirmisher
Primary Attribute: Agility
Core Fantasy: A precision card-thrower who fights through spell weaving, directional commitment, and calculated risk, with permanent mid-game specialization and high-stakes engage tools.

This hero rewards timing, positioning, and decision-making, not autopilot right-clicking.

Primary Abilities

INNATE – Loaded Deck
After casting any ability, Ulzik’s next attacks briefly slow enemies.
LOADED DECK
MAGICAL
NO
: Passive
: Magical
: No
Slow

: 10% / 15% / 20% slow for 1s
:
:
“Every hand is played with intent.”
Q
Royal Flurry
ROYAL FLURRY
PHYSICAL
NO
: Directional / Point Target
: Physical
: No
Card Throws
MANA
COOLDOWN
: 4 cards (4th always crits)
: 90
: 14 / 13 / 12 / 11

• Ulzik dashes a short distance in the chosen direction
• Throws 4 cards/attacks in a cone over 0.6s, prioritizing heroes
• The 4th card always critically strikes
• If a hero is present, the 4th card always targets a hero
• Crit damage scales with ability level:
  120% / 130% / 140% / 150%
• Crit is ability-based and not affected by crit items

“The last card is always the deadliest.”
W
Deck Guard
Ulzik surrounds himself with cards, choosing how to spend his protection.
DECK GUARD

NO
: Channel / Self
:
: No
Barrier
MANA
COOLDOWN
: Absorbs all damage
: 110
: 26 / 24 / 22 / 20

• Channels for 1s (interruptible) to gain an all-damage barrier
• Shield duration: 3 / 4 / 5 / 6 seconds
• Shield value scales with W level and does not regenerate

Default State – Defensive Hold
• Right-clicks do not crit
• Shield is only consumed by incoming damage

Q Cast During Deck Guard – Burst Conversion
• All Royal Flurry card hits crit
• Flurry attacks only target heroes
• Each crit consumes a portion of the shield

Recast Deck Guard – Offensive Stance
• Shield drains over time
• Right-clicks critically strike
• Crit damage uses Royal Flurry scaling
• Stance cannot be toggled off

“Protection is just another currency.”
E
Slipstream
Ulzik swiftly repositions, saving escapes for the right moment.
SLIPSTREAM

NO
: Point Target
:
: No
Dash
MANA
COOLDOWN
: Short-distance dash
: 60
: 14s recharge

• Has 2 charges
• Short dash with no damage or invulnerability
• Recharge time is modified by Ulzik’s ultimate choice

“Always leave yourself an out.”

Ultimate Abilities

R
Stack the Deck
Ulzik commits to a permanent fighting style.
STACK THE DECK

NO
: Passive / Choice
:
: No
Bonus Stats
MANA
COOLDOWN
: Permanent bonuses
:
:

At level 6, Ulzik permanently chooses one path:

Long Game (Attack Range)
• +75 / +125 / +175 attack range
• Slipstream reduced to 1 charge
• Slipstream grants +40 / +60 / +80 attack speed for 2s

Fast Hand (Attack Speed)
• +30 / +55 / +80 attack speed
• Slipstream keeps 2 charges
• Dash distance increased

“Once the stakes are set, there’s no folding.”

Other Abilities

F
Aghanim’s Scepter – Marked Deck
Ulzik gambles on imperfect information.
MARKED DECK

NO
: Point Target / Recast
:
: No
Teleport
MANA
COOLDOWN
: Mini teleport
: 175
: 90

• Reveals the closest enemy hero within 900 radius
• Can be recast within 3s to teleport to a point within 600 radius of the revealed hero
• Teleport has a 1s delay and visible destination
• If no hero is found, the spell is wasted

“Sometimes you jump without seeing the table.”
Aghanim’s Shard – Last Card
Ulzik survives the consequences of overcommitment.
LAST CARD

YES
: Passive
:
: Yes (Debuffs)
Debuff Immunity

: 1.5s debuff immunity
:
:

• Triggers when Deck Guard’s shield is fully consumed
• Grants 1.5s debuff immunity
• Does not grant magic damage immunity
• Does not refresh Deck Guard

“The final card buys you just enough time.”

Hero Talents

Slipstream grants +20% movement speed for 2 seconds
25
Loaded Deck slows stack per hit

Deck Guard shield drains 15% slower in Offensive Stance
20
Royal Flurry throws +1 card (4th and 5th always crit)

+10% Deck Guard shield value
15
+1 Loaded Deck empowered attack

+200 Health
10
+10 Agility

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