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Sorrow (WIP) by HappstaRR

1 Votes
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Sorrow (WIP)

By: HappstaRR
Last Updated: Jul 3, 2018
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Sorrow (WIP)

The Soul Shifter

Faction:Dire
Attribute: Strength
Attack type: Melee
Role:Carry, Durable, Pusher, Escape.

str 14(+4)
agi 12(+1.7)
int 12(+2)

lvl 1
Dmg 36-45
health 515
base armor .92
mana 219
movement speed amp .6%

lvl 15
dmg 90-99
health 1,775
armor 4.72
mana 555
movement speed 1.79

lvl 25
dmg 130-139
health 2,630
armor 7.44
mana 795
movement speed 2.64

Base attack time 1.8
turn rate .5
collision size 16
Attack Range 150 (500 with talent)

Legends tell of time before the great rebirth of this world and the fall of the mad moon. A time when in which heroes in a bid to Quell Roshan's hunger bred a normally docile race called Greevil's into mutated horrors by implanting magical essence into the eggs. Sorrow, the last of her kind has knows not what had befallen her people. Nor the great power inside her laid dormant. Only the strange familiarity she feels towards this strange battlefield and the whispers of those she cannot comprehend.

Normal Model without auras active

Normal Model aura active

Primary Abilities

(Q)uas Essence
Ability
No Target Affects
Self
Allows manipulation a soul's resilience causing increased health regeneration.
Cast Animation: 0+0
Instances of Quas per Cast: 1
Mana Regen Bonus per Quas Instance: 1/2/3/3.5/4/4.5/5
Quas essence can be leveled 7 times, at levels 1/3/5/7/9/11/13.
Illusions copy the currently active reagents and benefit from the regen bonus.
Modifiers
Quas Instance: Undispellable.
(W)ex Essence
Ability
No Target Affects
Self
Allows manipulation of a soul's swiftness increasing attack speed and movement speed.
Cast Animation: 0+0
Instances of Wex per Cast: 1
Move Speed Bonus per Wex Instance: 1%/2%/3%/4%/5%/6%/7%
Wex essence can be leveled 7 times, at levels 1/3/5/7/9/11/13.
Illusions copy the currently active reagents and benefit from the speed bonuses.
Modifiers
Wex Instance: Undispellable.
(E)xort Essence
Ability
No Target Affects
Self
Allows manipulation of a soul's strength. Each Exort essence provides increased attack damage.
Cast Animation: 0+0
Instances of Exort per Cast: 1
Attack Damage Bonus per Exort Instance: 2/4/6/8/10/12/14
Exort Essence can be leveled 7 times, at levels 1/3/5/7/9/11/13.
Illusions copy the currently active reagents and benefit from the damage bonuses.
Modifiers
Exort Instance: Undispellable

Ultimate Abilities

(R) Bend Soul
Ability
No Target Affects
Self
Combines essences laid dormant In Sorrow's soul to unleash a powerful aura. Click the help button to see the list of possible auras.
Cast Animation: 0+0
Auras Stored per Cast: 1
Max Auras: 2
Only one aura can be active at a time
Quas Aura
Ability: Toggle/Aura

Affects: Allies

Essence Requirement: 3x Quas

Increases Mana regeneration 1/1.5/2/2.5/3/4/5
Increases Intelligence 1/2/3/5/7/9/10

mana activation cost: 50
mana cost upkeep 10/13/15/18/20/23/25

quas aura

Quas aura active
Wex Aura
Ability: Toggle/Aura

Affects: Allies

Essence requirement: 3x Wex
Increases attack speed 5/10/15/20/30/40/45
Increases agility 1/2/3/5/7/9/10

mana activation cost: 50
mana cost upkeep 10/13/15/18/20/23/25

Wex Aura with and without flying

Wex aura active
Exort Aura
Ability: Toggle/Aura

Affects: Allies

Essence Requirement: 3x Exort

Attack Damage Bonus: 5/10/15/20/25/30/35
Increases strength: 1/2/3/5/7/9/10

mana activation cost 50

mana cost upkeep 10/13/15/18/20/23/25

Exort Aura with and without flying

Exort Aura active
Por Aura
Ability: Toggle/Aura

Affects: Allies/Enemies

Essence Requirement: Quas, Exort in any order

Levels are determined of level of Quas and Exort (E.g. 1 level of quas and 1 level of Exort Transmute a level 1 aura. Level 2 of both previous essences Transmute a level 2 Aura.)

Lowers cool downs of spells(only spells casted while in this aura's aoe will be shortened) 5/10/15/20/25/30/35

Lowers enemy hero's magic resistance 5/10/15/20/25/30/35

Mana activation cost 100
mana cost upkeep 5/10/15/20/25/30/35

Por Aura with and without flying talent

Por Aura active
Vas Aura
Ability: Toggle/Aura

Affect: Allies/Enemies

Essence Requirement: Wex, Quas in any order

health regeneration bonus
Lowers enemy heroes vision, only affects enemies in range of allied Heroes
50/100/200/300/400/500/600

Mana cost for activation 40
mana cost 5/10/15/20/25/30/35


Vas Aura with and without flying talent

Vas Aura active
Flam Aura
Ability: Toggle/Aura

Affects: Allies/Enemies

Essence Requirement: Exort, Wex in any order.

Gives Lifesteal 5/10/15/20/25/30/35

Lowers enemies armor while in range of Flam Aura 5/10/15/20/25/30/35

mana activation cost: 50
Mana upkeep cost 5/10/15/20/25/30/35


Flam Aura with and without flying talent

Flam Aura active
Sanct Aura (Aghs Upgrade)
Ability: Aura/Toggle

Affects: Allies

Essence Requirement: Wex, Quas, Exort. level is determined by lowest level component

allied heroes gain evasion 5/10/15/20/25
affect gives chance to pierce 5/10/15/20/25

Initial mana toggle on 100
mana cost upkeep 5/10/20/30/40/50


Sant Aura with and without flying talent

Sanct Aura active
Corp Aura
Ability: Toggle/Aura

Affect: Allies/Enemies

Essence requirements: Quas, Wex, Exort. level is determined by lowest level compnent

Allied heroes who stand still while affected by corp aura gain invisibility, Fade time 9/8/7/6/5/4/3

Allied heroes affected by corp aura gain a chance to maim target If Hero attacks through melee

Toggle on mana cost 100

mana cost upkeep 5/10/15/20/25/30/35

Corp Aura with and without flying talent

Corp Aura active

Hero Talents

Aura's are now global
25
Aura upkeep no longer cost mana

20
Gain flying vision and movement in addition to ranged attack but take a -50% attack penalty

15

10% chance to place a Greevil's taffy into opponents inventory
10
Initial mana cost reduced by 50%

Items

(Wip)

Mechanics

Three essences can be activated at a time and are only visible by clicking on sorrow ( since she's not ranged and telegraphs active auras i think it's balanced)

Wex Aura needs 3x wex
quas Aura needs 3x quas
exort Aura needs 3x exort

por aura needs any combo of quas and exort
vas: wex, quas
flam: Wex, Exort

corp and sanct require quas wex and exort to activate.

upon casting desired essences casting the ability soul bend allows for a aura to be activated

Auras are toggle and have a short casting animation as well as both activation mana cost and upkeep mana cost.


Greevil Taffy


Health Reduction


Ability: Passive
Affects: Self

Carrying candy makes you less healthy, and decreases your max hp.
Max Health Reduction per Candy: 7.5%

Notes:
This effect stacks additively without limit, so with 14 or more candies, the hero is left with 1 max health.
Upon dropping or transferring candy, the hero regains the health the candy took away. However, its current health stays the same.

Lore

Sorrow Is actually a creation of invoker himself. During the Time before the fall of the mad moon Greevils were used as fodder to keep the mighty Roshan at bay. Those skilled in magics learned that one could imbue these critters with magical essence while still in the egg. These Enhanced Greevils Were Sturdier and more powerful than your run of the mill boot licker. After the fall of the mad moon Roshan was imprisoned into his pit and those greevil who were once seen as fodder now found themselves in high demand. Their souls imbued with magic were used as powerful reagents for potions and spells used in the great war of the ancients.

Invoker's first major achievement was to master the power of immortality. This process was to master the three basic essences of magic Quas, Wex, Exort. In order to achieve this he delved into the creation of enhanced greevils. Mixing more than two essences into a greevils egg usually resulted in poor results but with his prowess and determination Carl created Sorrow by discovering a 4th essence of magic. Having finally learning what he desired Carl left his hovel. Sorrow being a stupid greevil waited centuries in his incubator not knowing hunger or death. Not until the tower collapsed on it self did sorrow realize there was such a vast world beyond his tiny Incubator. Last of her kind sorrow stumbles upon a strange battle field that some seems strangely familiar as well as a unshakable feelings of voices just out of comprehension.

Voice Lines

on revive: Huh?

Ally Invoker: Ma ma!
Enemy Invoker kill: Ma ma?
Enemy Rubick kill: Not the Ma Ma!

Aghs: Ba BA! :rattle sounds:
Blink: Boingy! Boingy!
Midas: Shiny!
Scyth: oink! oink!

Level 20: Death..

Author's Notes

All Animations gifs are Here I have no idea how to get to those files
Here is the reddit post here

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