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SIEGEBREAKERS by Fr05ty

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SIEGEBREAKERS

By: Fr05ty
Last Updated: Jul 13, 2020
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SIEGEBREAKERS

Goblin Steam Tank (Kor & Shas)


A pair of goblin brothers travelling the world. Kor & Shas are obsessed with the power of steam and clockwork. Their devotion for strange and dangerous contraptions led to their exile from their village after blowing up the blacksmith's shed, but this was just the start of their adventures. Their constant tinkering and knack for explosives led to their employ by miners, sappers and warlords. Anybody who wanted something destroyed, broken or torn down could count on this pair of devious goblins. Their tinkering cart soon became an armoured tank built with the scrap they had gathered from their demolitions and the constant tinkering has meant that the tank is always a work in progress. Atop it, a large cannon sits ready to blast any fortification or enemy down, and so far no fort, wall or siege has lasted once the Siegebreakers pointed their cannon at it.


A hero capable of charging into combat and making himself a nuisance, it is capable of clearing waves quickly with its AOE abilities, pushing quickly with its clockwork soldiers and taking structures or enemies from range with its ultimate.

Role: Semi-Support, Pusher, Durable, Semi-Carry, Utility
Strength:
Agility:
Intelligence:
Sight Range:
24
12
27
1800
+2.8
+1.5
+4.2
/ 1200
Base Damage:
Base Armor:
Attack Range:
Base Movement Speed:
45 - 50 (+27)
4 (+2)
475
280
Missile Speed:
Base Attack Speed:
Attack Animation:
Turn Rate:
2450
2.05
0.45+0.2
0.45
Base Health Regen:
Base Mana Regen:
Base Magic Resistance:
Colision Size:
2.25
0.45
25%
24

Primary Abilities

Q
Steam Explosion!
The Siegebreakers release the steam in a sudden blast, knocking back enemies. The Siegebreakers release a cloud (aura) that follows the tank for 3 seconds, slowing down and damaging enemies in the process. The steam cloud dissipates throughout its duration, reducing its effects.
Ability: Self
Affects: Enemies
Pierces Spell Immunity: No
Damage Type: Magical
Dispellable: Yes
Breakable: Yes


Lvl 1: 40 initial damage, 12 damage per second, 30% slow
Lvl 2: 75 initial damage, 18 damage per second, 40% slow
Lvl 3: 110 initial damage, 24 damage per second, 50% slow
Lvl 4: 145 initial damage, 30 damage per second, 60% slow


Effect Radius: 175 / 200 / 225 / 250
Knockback Distance: 150
Cast Animation: 0.2+0.4
MANA COST
95/105/115/125
COOLDOWN
22/20/18/16
Notes:
- Knockback happens upon cast, lasts for 0.2s & breaks channeling.
- Steam cloud is an AOE centered on the Siegebreakers.
- Steam cloud effects (slow & damage over time) gradually decrease to 0 during the duration.


The siegebreakers release the stored steam with a booming roar, scalding enemies around them.
W
Blaze Through!
The tank charges towards the selected point, knocking down trees, damaging and knocking up enemies along the way. Leaves a trail of broken ground for 2.5 seconds afterwards that slows down enemies walking over it by 40%
Ability: Target Point
Affects: Enemies
Pierces Spell Immunity: No
Damage Type: Magical
Dispellable: Yes
Breakable: Yes


Lvl 1: Moves at 1.8x speed; deals 75 damage, 0.8s stun
Lvl 2: Moves at 2x speed; deals 145 damage, 1s stun
Lvl 3: Moves at 2.2x speed; deals 215 damage, 1.2s stun
Lvl 4: Moves at 2.4x speed; deals 285 damage, 1.4s stun


Cast Range: 475 / 600 / 725 / 850
Cast Animation: 0.4+0.1
Effect Radius: 170
MANA COST
65/90/115/140
COOLDOWN
21/18/15/12
Notes:
- The Siegebreakers are granted magic immunity while charging.
- Enemies are knocked up 350 units for 0.4s before landing and continue to be stunned.
- Leaves a 170 wide trail of broken ground for 2.5 seconds.


The siegebreakers boost forward, trampling all in their path.
Scrap Masters! (Passive)
The Siegebreakers gain a stack of Scrap each time a unit dies nearby (Heroes trigger this ability 5 times). Each stack provides a bonus to armour, health regen and a small penalty to movement speed.
Ability: Passive
Affects: Self
Pierces Spell Immunity: No
Damage Type: None
Dispellable: No
Breakable: No
Lvl 1: 10 Maximum stacks
Lvl 2: 15 Maximum stacks
Lvl 3: 20 Maximum stacks
Lvl 4: 25 Maximum stacks
Acquisition Radius: 875
Armour per stack: 0.4
Health regen per stack: 0.1
Movement speed penalty per stack: 0.2
Notes:
- Both allied and enemy deaths provide stacks.
- Only gathers stacks if the death is visible.


The Siegebreakers continuously gather scrap from fallen allies and enemies, using the scrap to repair and improve the tank.
E
Scrap Masters! (Active)
The Siegebreakers turn the scrap they've gathered into little clockwork soldiers to assist them in battle, with a hidden bomb in their core. Consumes stacks once activated, creating a clockwork soldier for each 5 scrap stacks. Keeps spawning them even while moving.
Ability: Active
Affects: Self
Pierces Spell Immunity: No
Damage Type: Magical
Dispellable: No
Breakable: No

Cast Animation: 0.7+0.2
Spawn Radius: 200
MANA COST
40/55/70/85
COOLDOWN
28/24/20/16
Notes:
- Clockwork soldiers are continually spawned within 200 radius until fewer than 5 stacks remain.


The Siegebreakers turn the scrap into small mechanical soldiers to aid them in battle.
Clockwork Soldier
Level: 1
Duration: 30s
Health: 140 / 160 / 180 / 200
Health Regeneration: 0.5
Armor: 0
Attack Damage: 14 / 16 / 18 / 20
Attack Range: 85
BAT: 1.25
Movement Speed: 320 / 330 / 340 / 350
Explosion Damage: 30 / 35 / 40 / 45
Explosion Radius: 120
Bounty: 8
Experience: 6

Notes:
- Clockwork soldiers can be manually controlled and blown up.
- Clockwork soldiers blow up automatically upon death.
- The explosion from clockwork soldiers does damage buildings.

Ultimate Abilities

R
EXPLOSIVE RELEASE!
Kor & Shas unleash all their carried arsenal at once, loading the main cannon with an armour-ignoring stun shell and unleashing a barrage of rockets onto the target, dealing magic damage and slowing enemies hit. Consists of a skill shot which pierces all targets until it hits a hero or building and a targeted AOE dealing magic damage and slow in an area. The skillshot ignores base armour and stuns the first hero or building hit, dealing 50% damage to any other units passed through. The missiles land 0.4s after the skillshot is launched, landing at the targeted spot, causing damage and slowing units in the area.
Ability: Target Point
Affects: Enemies
Pierces Spell Immunity: Yes
Damage Type: Physical & Magical
Dispellable: Yes
Breakable: Yes


Lvl 1: 175% crit, 1.6s stun / 100 damage, 30% slow 3s
Lvl 2: 210% crit, 2s stun / 125 damage, 35% slow 3.5s
Lvl 3: 245% crit, 2.4s stun / 145 damage, 40% slow 4s


Cast Range: 850 (skillshot travels up to 1450 range)
Cast Animation: 0.2+0.75
Effect Radius: 75 (Physical) / 275 (Magical)
MANA COST
125 / 175 / 225
COOLDOWN
40 / 35 / 30
Notes:
- Buildings are only be affected by the armour-ignoring attack and the stun.
- The rockets always take 0.4s to land regardless of distance.
- It is possible for a target to be hit by both the skillshot and the missile barrage, getting stunned and 0.4s later getting slowed.
- The skillshot will continue to its full range of 1450 if it doesn't hit a target.


Load the cannon, prepare the rockets and FIRE!

Other Abilities

Aghanim's Upgrade
Removes the movement speed penalty from Scrap Masters.
Passively spawns Clockwork Soldiers, producing them even faster when more scrap is available.
Ability: PASSIVE
SPAWN TIME
8s

Spawn time reduction per stack scrap: 0.1s

Hero Talents

20% Cooldown Reduction
25
+130% Explosive Release Crit

+20 Maximum Scrap stacks
20
+500 Health

+200 Blaze Through Speed and Range
15
+8 All Stats

+25 Damage
10
+50 Steam Explosion AOE & Knockback

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