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Naz'hvosh by redspah

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Naz'hvosh

By: redspah
Last Updated: Jul 26, 2018
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Naz'hvosh

The Fanatic

LORE: Every self respecting mage academy has in its vast library at least one tome on Demonology, most often carefully hidden. With the efforts of Curator Lannik, Arcane Archives of the Ultimyr Academy brimmed with them, even in places accessible to the lowliest of students. The original name of the student who discovered and researched the ritual to transform one's blood into that of a demon is not known, but his new name, the name he gave himself upon manifesting into his previous feeble body, splitting its essence in twain, and proceeding to draw strength from carcasses of his once fellow students is. Naz'hvosh, the Fanatic.

DESCRIPTION: Naz'hvosh is a menace to his enemies, being seemingly able to be everywhere and push multiple lanes simultaneously. Imitating the way his essence was split upon his creation, he can separate from his own Shadow, creating an Umbral Projection anywhere on the map, which can push and fight completely independently from the original. His boundless Malice lets him fight even with his combative Shadow away from him, while Defilement allows him to take buildings and counteract ganks. Should the worst happen, Naz'hvosh will take Shade Form, vanishing into the mist only to reappear on the other side of the map, ready to push again.

BASE STATS:
STRENGTH: 20 + 2.1
AGILITY: 17 + 1.8
INTELLIGENCE: 22 + 2.9
STARTING ARMOR: 3
STARTING DAMAGE: 54 - 59
VISION RANGE: 1800 / 800
MOVEMENT SPEED: 305
TURN RATE: 0.6
ATTACK RANGE: 400

Primary Abilities

Q
Umbral Projection
Creates an independent Shadow of the caster at the given point of the map. The Shadow takes with itself the offensive powers of Naz'hvosh, dealing full damage when attacking at the cost of leaving Naz'hvosh Disarmed while it is active. If Naz'hvosh dies, the Shadow dies with him. Shadow dying costs Naz'hvosh a part of his life.
ABILITY TYPE
AFFECTS
DAMAGE TYPE
RANGE
: Target Point

: Self
: Pure (HP Removal)
: Global
MAX HP COST
SHADOW DAMAGE DEALT
SHADOW DAMAGE TAKEN
SHADOW DURATION
MANA
COOLDOWN
: 25% / 35% / 45% / 55% ([AGHS] 18% / 27% / 36% / 45%)
: 100%
: 550% / 390% / 260% / 150% ([TALENT] 450% / 290% / 160% / 50%)
: 90s
: 250
: 90s
*And so the dark ritual repeats, demonic essence splits in twain, and carnage follows.*
Q
Exchange
Swaps location with the currently summoned Shadow. Replaces Umbral Projection while a Shadow is summoned.
ABILITY TYPE
AFFECTS
: No Target
: Self
MANA
COOLDOWN
: 0
: 15s ([TALENT] 6s)
*Shifting essences with his Shadow, Naz'hvosh remains ever so elusive.*
W
Malice
Launches a ball of demonic energy at the target, dealing damage, slowing and lowering the target's magic resistance. Successive casts fully stack. While normally being an autocast, if a Shadow exists on the map, Malice becomes a targeted ability and applies an instant attack that applies on-hit effects.
ABILITY TYPE

AFFECTS
DAMAGE TYPE
CAST RANGE

PIERCES IMMUNITY?
PIERCES SPELL BLOCK?
CAN BE DISPELLED?
: Autocast / Target Unit
: Enemy Units
: Magical
: 400 ([TALENT] 1000)
: No
: Yes

: No
DAMAGE
MOVEMENT SPEED SLOW

MAGIC RESISTANCE DECREASE
DURATION
SHADOW ATTACK DAMAGE
MANA
COOLDOWN
: 15 / 20 / 25 / 30
: 3% / 3.5% / 4% / 4.5%
: 3% / 3.5% / 4% / 4.5%
: 11s / 12s / 13s / 14s
: 50%
: 15
: 1.7s / 1.6s / 1.5s / 1.4s
*With the brutality of his Shadow taken away, Naz'hvosh had to learn how to tend for himself without its help.*
E
Defilement
Channels a dark incantation, stunning and dealing heavy damage to all enemies caught in the target area at the end. Deals half damage to buildings and allies, but doesn't stun them. Can deny allies.
ABILITY TYPE
AFFECTS
DAMAGE TYPE
CAST RANGE
PIERCES IMMUNITY?
CAN BE DISPELLED?
: Target Point
: Enemy Units
: Magical
: 600
: No

: Only Strong Dispel
RADIUS
CHANNELING DURATION
STUN DURATION
DAMAGE
MANA
COOLDOWN
: 275 / 300 / 325 / 350
: 2s / 1.9s / 1.8s / 1.7s ([TALENT] 1.6s / 1.5s / 1.4s / 1.3s)
: 2s / 2.4s / 2.8s / 3.2s
: 120 / 190 / 260 / 330
: 140
: 24s / 21s / 18s / 15s
*Focusing his will towards destruction, Naz'hvosh calls forth an explosion of chaotic energy, damaging both allies and opponents.*

Ultimate Abilities

R
Shade Form
Naz'hvosh and his Shadow collapse into balls of dark smoke, gaining additional movement speed, becoming untargetable and able to move through impassable terrain, at the cost of heavily reduced vision. Upon taking damage or attacking, casting a spell or using an item, their forms explode, Naz'hvosh silencing and his Shadow dealing severe damage to enemies in a short radius. If Shadow isn't present, both effects are centered on Naz'hvosh.
ABILITY TYPE
DAMAGE TYPE
CAN BE DISPELLED?
: No Target
: Magical
: No
SHADE FORM VISION:
MOVEMENT SPEED BONUS:
RADIUS:
DAMAGE:
SILENCE DURATION:
SHADE FORM DURATION:
MANA
COOLDOWN
: 350 / 350
: 20%

: 350
: 170 / 270 / 370
: 1.8s / 2.2s / 2.6s
: 9s / 12s / 15s
: 350
: 55s / 50s / 45s ([TALENT] 30s / 25s / 20s)
*Collapsing into infernal fog, Naz'hvosh moves across the battlefield, ready to reappear and lay waste to his enemies once again.*
R
Rapture
Prematurely ends Shade Form, triggering the explosion for both Naz'hvosh and his Shadow. Replaces Shade Form while it is active.
ABILITY TYPE
AFFECTS
: No Target
: Self
MANA
COOLDOWN
: 0
: 0s
*And so, the Fanatic gains form again.*

Hero Talents

Umbral Projection -100% Damage Taken
25
Shade Form -25s Cooldown

Malice +600 Range
20
+25 Strength

+60 Damage
15
Exchange -9s Cooldown

Defilement -0.4s Channeling Duration
10
+35 Movement Speed

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