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Inferno by currentlyonfire

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Inferno

By: currentlyonfire
Last Updated: Jun 5, 2019
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Inferno

Living Flame

Many curious elemental beings become animate throughout the world, and fire is no exception. While many golems walk the land, few of these animate elements are sentient and are but pawns of various wizards. But not the living flame referred to as The Inferno. Despite being but a small ember, the sentient flame leaves catastrophic fires in its path through accident or by intention. Alas knowing the thoughts of a fire is an all but impossible endeavor, and is just best to stomp it out before it causes more destruction.

Strength 17+2.0
Agility 14+2.0
Intelligence 23+3.0

Health 200
Mana 100
Armor 1.5
Move Speed 285
Turn Rate 1.5
Damage 25-30
Attack Speed 100
Vision Range 1800/1800
Attack Range 700
Projectile Speed 1200
Attack Animation 0.1+0.4
Base Attack Time 1.6

Primary Abilities

Q
Embers
Launches a flame that ignites the target area for a short time. Any units that effected will catch fire for 2/2.5/3/3.5 seconds and will catch any units within 300 units. Trees in the affected area will catch flame and burn for 10 seconds before exploding, dealing damage and granting vision in 400 units for the duration. Burnings trees will ignite trees within 300 units. Burnt trees regrow in half time.
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Targeted Area
: Magical
: No
Damage Per Second
Radius
Duration
MANA
COOLDOWN
: 15/30/45/60
: 300
: 4 Seconds
: 35
: 8/6/4/2
The living flame, much like a normal flame, emits sparks and embers as it burns, spawning new fires around it.
W
Flamethrower
Sprays a gout of flame in a short area in front of the living flame, dealing damage and igniting effected units and trees.
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Target Area
: Magical
: No
Damage Per Second
Duration
Radius
Distance
MANA
COOLDOWN
: 65/80/95/110
: 4 Seconds
: 150
: 500
: 80
: 10 Seconds
Cremated remains are all thats left of those who try to stamp out this flame.
E
Burst
Causes the living flame to explode, dealing damage and setting enemies and trees on fire while banishing the living flame for 2.5 seconds. At the end of the banish duration the living flame is returned from the initial cast point and healed for a percentage of the damage he dealt while banished.
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Self
: Magical
: No (Yes for self)
Initial damage
Damage Per Second
Damage Over Time Duration
Radius
Damage As Heal
MANA
COOLDOWN
: 120/175/230/285
: 8/16/24/32
: 2.5 Seconds
: 400
: 15%/30%/45%/60%
: 125
: 22/18/14/10
Some fuel sources explode when they get hot enough, growing and spreading the flame it nourished.

Ultimate Abilities

R
Potency
Adds additional damage to all of the living flames spells, as well as adding a 2.5 damage per second modifier to basic attacks for the damage granted by potency
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Passive
: Magical
: no
Added Damage Per Second : 30/60/90
The more that burns, the hotter the fire becomes.

Other Abilities

D
Fire Starter
Sets the targeted tree on fire, causing it to deal damage and apply burning and grants vision in a 400 unit radius around it. Ignites trees in a 200 radius around the burning tree every 2 seconds. After 10 seconds or the tree is destroyed,the tree explodes, dealing damage in a 400 unit radius that destroys the tree. Trees destroyed under this effect have reduced respawn time. Abilities that contact trees with the living flames abilities automatically apply this ability
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Target Unit
: Magical
: No
Tree Explosion Damage
Tree Respawn Reduction
COOLDOWN
: 150
: 50%
: 8 Seconds
Only YOU can ignite forest fires.
Burning
Debuff applyed anytime an enemy takes damage from the living flames abilities. Enemies effected take damage over 2.5 seconds, new instances of Burning refresh the duration. Burning copies the level of the living flames highest level ability.
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Passive
: Magical
: No
Damage Per Second
Duration
: 5/10/15/20
: 2.5 seconds
Burn baby burn...

Hero Talents

Abilities Deal Pure Damage
25
Embers Affects Buildings

Embers Autocast (does not cast mana or use cooldown)
20
+30 Potency Damage

Burning Applied in 400 Radius around Living Flame
15
+400 Flamethrower Distance

+1.5 Mana Regeneration
10
+25 Move Speed

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