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Gargoyle by l3th4lch1mp

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Gargoyle

By: l3th4lch1mp
Last Updated: Dec 14, 2020
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Gargoyle

Hero Title

This is my first creation, please leave constructive criticism and any helpful advice for any changes to this hero you'd like to see in the comments.
Faction
Primary
Attribute
Attack Type
Role(s)
: Radiant

: Agility
: Melee
: Disabler, Nuker, Initiator

Gargoyle had stood watch over an evil mages crypt for decades. The mage had learned how to draw life from kinetic energy and use this power to protect his tomb. Many a wizard would attempt to enter his tomb and learn the secrets buried with him. A gargoyle mounted above the entrance would sap the intruders ability to move and drain their life. After doing this for so long the amount of kinetic energy stored within the Gargoyle enabled him to move and gave him life, but now he must keep moving and draining the energy of others so that he may continue to live and find a permanent method to continue living.
STR 72 at 25 (20 + 2.6/level)
INT 69.8 at 25 (17 + 2.2/level)
AGI 101.8 at 25 (25 = 3.2/level)
Health at lvl1: 600
Mana at lvl1: 279
Armor at lvl1: 4.1
Health Regen at lvl1: 2
Mana Regen at lvl1: 0.85
Damage at lvl1: 36-43
Att/Sec = 0.73
Magic Resistance 25%
Movement speed = 315
Attack Speed = 100
Turn Rate = 0.5
Vision Range = 1800/1800
Attack Range = 150
Projectile Speed = Instant
Base Attack Time = 1.7
Damage Block = 8
Collision Size = 24
Legs = 2
Gib Type = Stone

Primary Abilities

Q
Stone Curse
Gargoyle temporarily transfers his curse within melee range. His enemy slows until they turn to stone and he gains movement speed. At the end of the duration of the slow the enemy unit it stunned
Casting Method
Targeting Method
Allowed Targets
Movement Speed
: Active
: Unit
: Enemy Units
: 15%/20%/25%/30%
Mana Cost
Cooldown Time
Slow Duration
Stun Duration
: 65
: 25/22/19/16
: 4
: 1/1.5/2/2.5
W
#name#TBD
Gargoyle has learned to use his enemies movement against them. The more agile they are the more damage he deals. Gargoyle deals the targets base agility as bonus damage.
Casting Method
Targeting Method
Allowed Targets
: Auto-Cast
: Unit
: Enemy Units

Cooldown Time

: 28/24/20/16
Living Statue
When not moving he gains resistance to physical damage. If stationary for long enough he leaves a statue of himself in his place and gains temporary invisibility.
Casting Method
Targeting Method
Statue Appears After
: Passive
: Self
: 3
Physical Resistance
Invisibility Duration
: 15%/25%/35%/45%
: 3

Ultimate Abilities

Your Ability's Name
Passively changes his health to base off his agility. Gargoyle curses an area turning any caught in the AoE into statues and silencing them. If a hero dies as a statue their movement speed is permanently reduced. Gargoyle also deals bonus damage to statues.
Casting Method
Targeting Method
silence duration
Bonus Damage
: Active
: Point
: 4.5/5/5.5
: 10%/18%/26%/34%
Movement speed loss
Mana Cost
Cooldown Time
: 10%/15%20%
: 200
: 100

Hero Talents

Stun every 1s of Stone Curse
25
Ult becomes global

+2 Invisibility time
20
-30 mana cost for Ult

+15 Attack Speed
15
+3 mana regen

Stone Curse Stun +2s
10
#name#TBD cooldown -2s

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