Eokhai is preferably played as a support that stays behind his carry in the very early game. He is a weak hero, therefore going face to face with enemies won't be a wise thing to do.
Damned Steps is enough ability to harass enemies in earlier laning stage. Use it one a hero to annoy them with the overtime health reduction which cause them to doubt for advance. Additionally, it can be targeted on enemy creeps to prevent them from overtaking the lane.
When ganking,
Haunting Sensation is vital in disabling the heroes without blinking ability or Force Staff. Firstly, activate
Haunting Sensation without the vision of enemy then go near them to reduce the turn rate, causing them to take more time to turn and run away. The slow also help securing multiple basic hits to kill enemy. Note that Eokhai is disarmed during Haunting Sensation. So, the damage output from ganking with Haunting Sensation is solely depends on the allies.
After getting your ultimate,
Rogue's Menace, it's time for Eokhai to go rogue. Beside using
Haunting Sensation,
Rogue's Menace is also a great tool for ganking. It prevents enemies from attacking at the cost of them running away to base. Therefore, some calculation and plan need to be made before hitting enemies with this skill. For an example, don't hit enemies under
Axe's Berserker's Call. Use
Rogue's Menace to slow down enemies that are chasing your team, allowing them to escape.
Level 10 talents are chosen depending on your situation, do you need more tankiness (+275HP) or it's going well and you want to level up fast (+40%EXP). At level 15, 17% evasion is useful when you want some extra security against basic attackers or 10% spell amp to boost your spells, especially Damned Steps. If you and you team need to move faster at level 20, give x2 March bonus a pick or else just add your damaging power with +40 Damned damage. At level 25, targetable buildings and heroes during Rogue if when you need to move more flexible and +4 Haunting duration if you want the slow to last longer.
Heroes with rapid dispels like
Abaddon's Aphotic Shield is a pain to go against. They will make Damned Steps became obsolete thus reducing Eokhai involvement in the lane. Eokhai also would be done if he was left alone, without his ultimate against enemy with True Sight.
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