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Efrain by KierUntold

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Efrain

By: KierUntold
Last Updated: Aug 17, 2018
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Efrain

the Dishonored

Efrain was a skilled fighter in the kingdom of Slom. He served the king, an officer in his legion. Efrain was friend to all, but as the king grew in corruption he became further and further conflicted towards his position. The day before the Massacre of the Apostates, his friends approached him, asking he assist them in their coup. Efrain, shrouded in indecision merely stayed out, not participating in the bloodshed on either side.

Once the slaughter began, he immediately regretted his cowardice and was consumed by guilt. As each moment passed, his guilt shifted to anger at the king and anger at himself. On the day Karroch let the beasts of the court out, Efrain’s anger went to rage and rage to savagery. Efrain exchanged his skill and discipline for brutality and relentlessness. He slaughter any being coming into his path, mindlessly killing any to cross his path.

Once his blade was soaked with blood of guilty and innocent alike, his rage satiated he regained control of himself. But as his mistakes are unretractable, his rage is a consistent tool waiting to be unleashed upon any who get in his way.


Stats
Dire Melee Hero
Vision: 1800/800
Base Movement speed: 295
Base Damage: 33-35
BAT: 1.7

Base mana regen: .9
Base health regen: 2
Base mana: 50
Base health: 250
Base Armor: 0

Agility Hero
Strength: 20 + 2.2
Agility: 21 + 2.4
Intelligence: 13 + 1.0

Primary Abilities

Fervor Chant
Efrain gains move speed and attack speed, and if there’s an enemy hero within a 800 radius he dashes towards them.
ABILITY
Move Speed Bonus
Attack Speed Bonus
: No Target
: 30%
: 20/30/40/50
Duration
Cooldown

Manacost
: 3/4/5/6
: 50/45/40/35
: 100/140/180/220
Efrain speaks with intensity, chanting an old taunt used to rally the troops before battle.
Unforgiving Strike
Efrain gains bonus damage based on how much damage he has taken in the past 5 seconds. Also, if there is at least one enemy hero near Efrain when he dies he will lash out one attack to the nearest enemy hero, striking them before he dies with bonus damage.
ABILITY
Damage per Health Point
Death Strike Bonus Damage
Death Strike Range
: Passive
: .05/.1/.15/.2
: 30/40/50/60
: 250/300/350/400
There comes a point where savagery replaces humanity. Words like “forgiveness” have long be stripped from Efrains mind.
Exploited Weakness
Utilizing his combat experience, Efrain studies his opponents with each strike and will cripple them while subsequently defending himself. Each strike will remove armor on opponents while giving him bonus armor. While raged, he stops gaining armor but will remove more armor for enemies. Each stack is independent of the others. Buildings have half the max as units, and Efrain won’t gain armor from them.
ABILITY
Armor Gained Max
Armor Lost Max
Change Per Stack
: Passive
: 4/8/12/16
: 2/4/6/8
: 1/1/2/2
Self-Duration
Opponent Duration
: 5/8/11/14
: 2/4/6/8
Weakness exists to be exploited. It’s just a matter of having the will to exploit it.

Ultimate Abilities

Insatiable Rage
Efrain enters a rage, changing his primary ability from agility to strength, losing armor, gaining maximum base damage (not altering minimum), movement speed, and lifesteal. Efrain becomes muted and silenced for the duration of his rage.
ABILITY
Armor Loss
Lifesteal
Max Damage Increase
Movespeed Increase

UPGRADEABLE BY AGHANIM’S SCEPTER
: No Target
: -5/-10/-15
: 30%/40%/50%
: +60/+100/+140
: 10%/20%/30%
Base Attack Time
Cast Time
Duration
Cooldown

Manacost
: 1.45
: 1.0/.75/.5
: 15.0
: 100/80/60
: 75/100/125
Consumed by rage, his merciless strikes aim to punish and silence, to exterminate and brutalize, to leave none alive.

Hero Talents

+30 Strength on Insatiable Rage
25
Insatiable Rage dispels

Fervor Chant now taunts the enemy hero as well
20
+.05 damage per health point lost

+500 Health
15
+6 All Stats

+5 Armor
10
+25 Attack Speed

Notes

Fervor Chant: If an enemy hero enters at any point, Efrain will become taunted upon them of which won’t break nor switch heroes for the entire duration. This will not work on heroes Efrain can’t see. Taunt is broken when the two heroes are over 2000 units apart. Finally, I think if Insatiable Rage could still be used during taunt but otherwise no active items not abilities that'd be good to help further synergy.

Unforgiving Strike: So at max level(.20 per health), that’s +1 damage per 5 health lost in the past 5 seconds. Also, this is regardless of health healed, and is after damage reductions

Exploited Weakness: Can’t reduce armor past 0, but another effect can in conjunction with this one.

Insatiable Rage: If switching primary abilities is a no go, simply -agility to damage and +strength to damage. Aghanim's Scepter yields 35 HP regeneration per second

General:
Full disclosure, these numbers aren’t vetted because the important part of this hero are the concepts.
With that in mind, Efrain’s an interesting carry, with strength being really important as well as agility. He has a distance closer active, as well as two passives that will help amplify his damage through armor loss and potentially gain armor for before he ults to mitigate that armor loss. His other passive helps him slaughter in 1v1s and punish enemies who try and fail to nuke him, as well as helping him get kills and experience even if he dies. His ultimate helps him a ton by removing move speed cap and giving him a ton of potential damage (but an important note is that it increases the damage maximum, not the damage minimum so if he drops 50-52 damage and then drops a level 1 ult, his range becomes 50-112 damage) and some lifesteal to help him sustain given his armor reduction.

He's a quick hero, great at 1v1, but really vulnerable to disables since it makes his Unforgiving Strike moot and allows exploitation of his armor reduction. Since his ultimate both mutes and silences him he will need some support when it’s more than a 1v1, but is still a force to be reckoned with.

I'm not a skilled enough player to determine whether a strong or basic dispel would be best for the top talent, so absolutely would appreciate input. Also I went from Dishonored Savage to the Dishonored, but the title of Efrain is still subject to some variability.

These are just my musings on him, would love to hear people’s thoughts on both the hero conceptually and potential balances to him since I worry that I didn’t balance him well. Thanks for checking him out!

Edit Log

8/17
-I removed the asterixes (what I previously used for notes)
-I changed the formatting so the Insatiable Rage lifesteal and max damage were no longer switched

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