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Bruce Wayne by AttackHelicopter

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Bruce Wayne

By: AttackHelicopter
Last Updated: Jun 7, 2019
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Bruce Wayne

The Batman

Lore:
Escape | Nuke | Disabler

People need dramatic examples to shake them out of apathy

In a dark alley in a God-ridden city, a young boy cries in front of his deceased parents they we're killed in cold blood. A crime, a crime that would become his greatest motivator. Orphaned from his parents with no one but his trusty butler, he went on with life seeking revenge to the man who killed his parents.

As years went by he found him, as the suspect is in the clutches of the law the young Bruce was about to put law in his hands, but with the wind blowing in his face he was not able to do it, a crime for a crime he says will never be worth it. And so he put all his anger into study of the mind and body with schooling and his butler molding his morals while the League of Assassin molded his body he become a protector.


Description:
Bruce Wayne, The Batman is an agility melee specializing in close quarters combat as well as gank. His Batarang is his main sources of damage and his disable. He can close the gap with his Batclaw while his Caped Crusader gives him considerable protection when during fights . His ultimate Battle Planner gives him a fighting edge, a natural fighter he gains bonus when he is damaged causing him to get bonuses when fighting. This gives him the chance to go toe to toe even with high chance.


STAT
AGILITY:
INTELLIGENCE:
STRENGTH:
: 27 + 3.9
: 19 + 1.8
: 20 + 2
Base Armor
Damage at level 1
Movement Speed
Attack Range
Attack Time
: 0
: 49-54
: 315
: 150
: 1.6

Primary Abilities

Q
Batarang
Throws a Batarang to an enemy, upon contact the batarang explodes dealing damage in a 175 AOE and stuns for 1 second.
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: UNIT TARGET
: MAGICAL
: NO
DAMAGE
CAST RANGE
MANA
COOLDOWN
: 100/140/200/250
: 500/550/600/650
: 130
: 12
The Batarang is Bruce's signature toy capable of quick work against opponents
W
Batclaw
Fires up his Batclaw to a unit or structure both friend and foe and to trees. Upon contact to a friendly unit, structure or tree he is reeled towards it. Upon contact with an enemy the claw deals miniscule pure damage and reels Bruce into the target.
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: POINT TARGET
: PURE
: NO
HOOK DAMAGE
HOOK DISTANCE
REEL SPEED
SEARCH RADIUS
CAST RANGE
MANA
COOLDOWN
: 30/40/50/60
: 800/1000/1200/1400
: 3000
: 50
: 800/1000/1200/1400
: 60/70/80/90
: 12/8/6/4
Bruce's grappling hook, perfected with Wayne tech can latch into everything and everyone.
E
Caped Crusader
Covers himself using his cape this causes any instance of damage in the next few seconds to be reduce to 0 and also becoming immune to whatever that attack's effects may have. While in this he is disarmed and slowed.
ABILITY : NO TARGET
DURATION
SLOW
MANA
COOLDOWN
: 2.25
: 50%/42%/32%/25%
: 90
: 30/22/18/15
Using his cape, Bruce is able to protect himself from magic and melee

Ultimate Abilities

R
Battle Planner
Bruce becomes fully aware of his opponent which gives him great advantage towards them, after taking 6/5/4 hits from the same enemy, he gains bonus evasion against that enemy, deals more damage to them and also being able to see the current status of their abilities. Last 10 seconds.
ABILITY : PASSIVE
BONUS EVASION
BONUS DAMAGE
DURATION
: 25%/30%/40%
: 100/150/200
: 10/12/15
Bruce Wayne's photographic memory serves him well, not only is he called the world's greatest detective but also the world's greatest martial artist.

Hero Talents

+40 Seconds Peak Physicality duration
25
+1000 Health

+2 Charges Batclaw
20
Caped Crusader No Slow

+50 damage
15
+100 Cast Range

+20 movement speed
10
+2 mana regen

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