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There are reasons why certain heroes have certain roles in dota. Saying Lina is a decent carry is blatantly wrong. Lina is a decent carry when you're playing against idiots. However, when you're playing against idiots, everything is a decent carry.
WRONG!
You're sticking too fast to the traditional way of thinking in dota. If ANY hero in the game has a passive that gives them 225 attack speed, they're going to be decent as a carry. That being said, she doesn't have the ability to outcarry heroes like
Lina is a viable semi-carry, if played correctly. Any "first-rate ganker" naturally has semi-carry potential and don't fall well into the hard support category. That said, I think a carry-orientated Lina is comparable to a sniper, but with more early game presence and less scaling ability for late game. So to the ******s saying that Lina is too soft/squishy or lacks mobility too much to be a carry, what would you say a sniper or drow ranger is?
The items section could do with some work.
I'd strongly recommend shadowblade as a core item, it provides some dps and grants an escape/initaition tool.
Alternatively, blink or force staff could be place into a situational section. These items help for Lina's lack of mobility skills and a force staff would be great to escape Riki's smoke for example.
Maelstrom/mjollnir works wonders with Lina's attack speed buff, improves farm rate and gives somewhat of a split push potential.
Orchid is great if you can pick it up early enough. It reallys helps to shut down certain heroes, particularly those with escape/mobility skills.
Manta Style could also be a situational/luxury, which would synergise well with skadi and a daedelus
Lina is a viable semi-carry, if played correctly. Any "first-rate ganker" naturally has semi-carry potential and don't fall well into the hard support category. That said, I think a carry-orientated Lina is comparable to a sniper, but with more early game presence and less scaling ability for late game. So to the ******s saying that Lina is too soft/squishy or lacks mobility too much to be a carry, what would you say a sniper or drow ranger is?
The items section could do with some work.
I'd strongly recommend shadowblade as a core item, it provides some dps and grants an escape/initaition tool.
Alternatively, blink or force staff could be place into a situational section. These items help for Lina's lack of mobility skills and a force staff would be great to escape Riki's smoke for example.
Maelstrom/mjollnir works wonders with Lina's attack speed buff, improves farm rate and gives somewhat of a split push potential.
Orchid is great if you can pick it up early enough. It reallys helps to shut down certain heroes, particularly those with escape/mobility skills.
Manta Style could also be a situational/luxury, which would synergise well with skadi and a daedelus
I'm a only Lina picking Dota noob with a question: How about Phase Boots?
It get's me out of trouble very often. Out of Rikis Cloud f.e., maybe out of Pudge's range (at least if he's as noob, as I am.). And the little cheap/early damage helps in lasthitting.
Sure Phase Boots are a good choice if you feel you need them, perhaps a situational items.
Personally I like to go Tranquil boots first so that I have more lane stability after my tangos/pots are gone.
My order (not including courier etc) is:
Tranqs > Wand > Eul's > Arcane Boots > Aghanims > Desolator
It get's me out of trouble very often. Out of Rikis Cloud f.e., maybe out of Pudge's range (at least if he's as noob, as I am.). And the little cheap/early damage helps in lasthitting.
Sorry Atlas, I am on HamSandwich's side. Lina is extremely squishy and her main power comes from massive burst damage from her spells. Lina is not and WILL NEVER BE a carry of any sort. (Unless you can get 4* Divines + MoM + BKB, and she still would be squishy as hell.)
4 Divines + MoM + BKB is my standard build, and I pretty much own every single bot with it
In fact, I tend to see a lot of people overlook poor Orchid.. am I just missing something?
Up for me! :)