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Faykala, the Grave Reaper by TheTruePrringler

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Faykala, the Grave Reaper

By: TheTruePrringler
Last Updated: Aug 24, 2021
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Faykala, the Grave Reaper

-A early game dominator that can be played as a mid or a support

Attributes:
18 + 2.1 per level
16 + 1.3 per level
23 + 2.5 per level

Classification:
Complexity ◆◆◇
Support ◆◆◇
Initiator ◇◇◇
Pusher ◆◇◇
Carry ◆◇◇
Nuker ◆◆◇
Disabler ◇◇◇
Durable ◆◇◇
Escape ◇◇◇
Base Stats:
Health: 220, 580 at level 1
Mana: 84, 360 at level 1
Armor: 1.6, 3.4 at level 1
Damage: 25-28 base, 48-51 at level 1
Attack Animation: 0.3+0.3
Base Health Regen: 2 base, 3.5 at level 1
Base Mana Regen: 0.25, 1.45 at level 1
Base Attack Time: 2.1/0.48 att/sec base, 0.55 at level 1
Initial Attack Speed: 115
Range: 540
Movespeed: 280
Sight Range: 1800/850
Turn Rate: 0.9
Damage Block: 15

LORE: Somewhere in nowhere lurks the Grave Reaper, colleting and torturing poor souls. Faykala wonders around in his dimension called "Nowhere", walking past fallen soldiers and dead spoiled kings that once ruled their own kingdoms. Faykala isn't much different from the other reapers but he can give others a second chance as long as the gambled do their deed that they were asked to do by Faykala, and if failed he will send them down into his dimension to be forever resting.

keep in mind this is my first ever project and I just wanted to create something new.

[LATEST UPDATE WAS THE AGHS AND SHARD]

Primary Abilities

Q
Soul Grasp
Faykala snatches ones soul, stopping imcoming damage while disabling healing for a duration(this is known as the first stage). If the ability is casted on a enemy, the enemy will take damage after the first stage and will not be able to reduce the damage. If the ability is casted on a teammate, the teammate will heal after the first stage and if the teammate is attacked during the first stage the heal will reduce but the teammate won't take damage after the first stage.

ABILITY
DAMAGE TYPE
DISPELLABLE
PIERCES IMMUNITY?
:Enemy and Allie Target
:Magical
:No
:No
DAMAGE
HEAL
FIRST STAGE DURATION
CAST RANGE
MANA
COOLDOWN
:80/120/160/200
:110/140/170/200
:4s
:525
:110/120/130/140
:20s

Faykala will grasp someones soul to control their life for either helping a honorable hero, or for ending a enemy's future.
W
Nerve Chill
Faykala strikes the selected enemy's nerves, slowing the enemy and reducing the enemy's magic resistance for a duration.
ABILITY
DISPELLABLE
PIERCES IMMUNITY?
:Enemy Target
:Yes
:No
MOVEMENT SLOW
MAGIC RESISTANCE REDUCTION
SPELL DURATION
CAST RANGE
MANA
COOLDOWN
:20%/26%/32%/38%
:7%/10%/13%/16%
:6.2s/6.3s/6.4s/6.5s
:675
:75/95/115/135
:21s/18s/15s/12s

Faykala tortures his victims with chills that paralyze their nerves just for his own entertainment.
E
Forever Resting
If Faykala targets a enemy with hp lower than 12% they will be insta killed with also having their revive duration increased. If the enemy isn't lower than 12% they'll just take low damage and the ability will need to be recharged, use the ability wisely.(The SHARD adds bonus revive duration and reducing the cooldown)

ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?

DISPELLABLE
:Enemy Target
:Magical
:No
:No
DAMAGE
INSTA KILL THRESHOLD
BONUS REVIVE DURATION
SHARD BONUS REVIVE DURATION
MANA
COOLDOWN
SHARD COOLDOWN
:50/65/80/95
:12%
:8s/12s/16s/20s
:(SHARD:14s/18s/22s/26s)
:200
:80s/75s/70s/65s
:(SHARD:70s/65s/60s/55s)

Faykala collects the souls of fallen soldiers putting them in a deep sleep, to be forever resting..

Ultimate Abilities

Second Chance
Faykala gives his friendly allies a second chance and only a second chance, if a teammate dies they'll get a chance to gain their life back and to gain their life back they'll have to kill a enemy within the second chance duration. If a enemy had their second chance the ability will go into a cooldown and will have to recharge to work once again.(AGHS upgrades the hp and mana gain to 100%)

ABILITY
PIERCES IMMUNITY?

DISPELLABLE
:Passive
:Yes
:Yes
SECOND CHANCE DURATION
HP AND MANA GAIN
AGHS HP AND MANA GAIN
CHANCE RADIUS
MANA
COOLDOWN
:8s/9s/10s
:40%/50%/60%
:(AGHS:100%)
:800
:100
:80s

Faykala gambles with ones soul, if success he will give'em a second chance. And a second chance only.
F
Death's Guidance
Faykala lifts his Soul Lantern up, releasing evil souls and providing bonus nightvision.(AGHS enables invisibility and increases the duration)
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
:No Target
:Magical
:No
DAMAGE PER SECOND
DAMAGE RADIUS
BONUS NIGHTVISION
DURATION
AGHS DURATION
MANA
COOLDOWN
:40/60/80
:750
:600/700/800
:8s
:(AGHS:15s)
:125/150/175
:70s/60s/50s

Faykala guides lost souls into the pits of Nowhere, never to be seen again.

Hero Talents

Death's Guidance now enables unobstructed pathing
25
10%+ Forever Resting insta kill threshold

2 Second Chance charges
20
35+ Damage block

12%+ Magic resistance
15
80+ Soul Grasp heal and damage

20+ Physical damage
10
175+ Mana

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JakeKolkat (2) | January 2, 2022 12:00pm
I have read it & it is a good hero; But his abilities need delicate care or he will be useless. Not for newer players.
If he & Wraith King were to be in the same team, they would be unstoppable!
Good Job! It was great!
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