Immortal Grandmaster - pos 5 Undying 60% Winrate - 7.32d
Mrki55
January 21, 2023
Skills Guide
Decay
In laning stage you want to spam as many decay as much as possible turning yourself in to a massive hp meat shield for your carry, prioritize decay on the offlaner since without hp he will be unable to farm the wave without taking punishment.
In teamfights use decay to weaken enemies and tank up, remember to hit as many of them as possible.
Soul rip:
In lane use it to heal carry or secure a kill, dont use it for harrasing it has high cd at early lvls.
Prioritize healing your cores, heal tomb only if its effective.
Make sure to position yourself around creeps/units before using it.
Max damage/heal per lvl: 150/250/350/450
Tombstone:
Creates pressure for your enemies and forces them decide whether they want to kill tombstone, run away or suffer the slow/damage.
Use tomb on highground whenever possible to have it provide vision over the fight (1800 vision in both day and night).
Can be used to take roshan faster or the zombies can tank rosh for the carry
Flesh Golem:
Use Flesh golem to amplify and slow the target that your carry is attacking.
Plague debuff does not pierce bkb so try to wait until spell immunity is gone before you engage on your target.
You can use it to speed up and or tank roshan.
Remember that although undying is tankier than most supports he is still quite succeptible to high bursts of damage.
Talents Guide
-15 tombstone cooldown:
Tomb is a valuable spell to have and its nice for it to come of cd faster.
Makes using tomb when taking rosh or defending towers less punishing.
+ 12 Soulrip Damage/Heal:
Helps at keeping your cores alive.
Increases Soul rip max heal from 450 to 570 hp
With Holy Locket 570 to 740 hp
or
+22 zombie damage:
Around 66% bonus damage, sets it to 57 base damage.
Can be effective if tomb is allready very impactfull in your game.
Tombstone on death:
Lets you contribute to the teamfight eaven when you die.
Summons tombstone wich creates pressure for your enemies.
Combos with lvl 25 talents
or
-1.5 decay cooldown:
Great when facing heroes who nede to stay tanky (Specter, Bristleback, Medusa, Timber...)
Speeds up your proces of draining hp from important targets and tanking up in teamfights.
Decay is Undispelable.
Reincarnation:
Great when you nede to stay alive to protect your team.
Its like getting aegis every 5 min.
Laning Stage Itemization
Mango:
Get as many mangoes as you nede to win the lane.
Try to keep 3 in your inventory at laning stage.
1 mango = 1 decay
Remember to share with teammate if he needs it
Rain drops:
Helps you at avoiding benig bursted by nukes.
Can block from 300 to 720 magic damage over 6 charges.
Stick:
Great item for sustaining yourself
Try to save charges for the perfect moment
Max charges restore 150 hp and Mana
Wand:
Great item for sustaining yourself
Try to save charges for the perfect moment
Build up charges so when upgraded to holy locket you will have it charged up.
Max charges restore 300 hp and Mana
Fluffy Hat:
Good value health
Great item in lane against heroes who reduce str
Timbersaw, slark,..
Arcane Boots:
Disassemble arcane boots once energy booster is neded to create the item that needs it.
After Laning Stage Itemization
Holy locket:
! IF SITUATIONAL ITEMS ARE MORE IMPORTANT BUY THEM FIRST !
Greatly increases Soul rip healing and lets you heal with charges, further helps you keep your team alive.
Force Staff:
Use it to save your cores from enemy heroes who want to lach onto them.
Undying has no initiation or escape making forcestaff one of the best items on him.
Force yourself close to your heal target if you get seperated in fights.
Lotus orb:
Use it to protect yourself or teammates from spells, items and debuff's.
Dispels the target only on cast.
Common items its used against : Orchid, Vessel, Eblade, Atos, etc...
Provides great stats for undying.
Glimmer Cape:
Use it to protect your low magic rezistance cores from single targeted high burst of magic damage spells.
Eul's Scepter:
If you are jumped it can be used to disengage and become invulnerable for 2.5 sec, during these 2.5 sec soulrip or decay can come of cd aloving you to stay alive longer.
Can be used to stun an enemy and remove them out of combat for 2.5 sec
Can be used to dispel enemy buffs
Can be used to dispel debuffs placed on you
Ghost Scepter:
Great item to buy when playing against heroes who benefit from hiting you or heroes who can bash you before you cast spells or items.
Wraith Pact:
Reduce all damage done to yourself and your teammates by 30% and make them sustain themself while fighting.
Creates another ward unit for your enemy to worry about besides tombstone.
Not good in games were the enemy team allready has bkbs.
The totem does not get targeted by multishot attacks ! so its not bad vs medusa, gyro,...
Boots of Bearing:
Grants 1.5 sec of unslowable movement bonus allowing you to run at enemis or run away from them without being innterupted by slows
Also provides high regen and movespeed bonus as passive
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