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Puck can offlane ?

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Forum » New Player Help » Puck can offlane ? 24 posts - page 2 of 3
Permalink | Quote | PM | +Rep by TheSofa » August 25, 2014 8:14pm | Report
hm... Thanks for the advice, Smuggels.

Will jaunt disrupt projectiles?

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Permalink | Quote | PM | +Rep by mastadoom » August 25, 2014 8:17pm | Report
I belive jaunt disjoints projectiles (if they are disjointable in the first place). Also, if playing offlne puck againt instant spells, learn the range of the spells and play just on the outside of that range.

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Permalink | Quote | PM | +Rep by TheSofa » August 25, 2014 8:19pm | Report
mastadoom wrote:

I belive jaunt disjoints projectiles (if they are disjointable in the first place). Also, if playing offlne puck againt instant spells, learn the range of the spells and play just on the outside of that range.

And use Illusory Orb to last-hit?

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Permalink | Quote | PM | +Rep by Smuggels » August 25, 2014 8:20pm | Report
unbreakable projectiles.... no (shackleshot is so annoying)

breakable projectiles... yes

when on the offlane you should be phase shifting into jaunt though so that way you are basically guaranteeing your escape.

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


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Permalink | Quote | PM | +Rep by mastadoom » August 25, 2014 8:20pm | Report
ya, use orb to farm, but be carful, beacuse that is the moment they will want to kill you, when you don't have your escape spell ready.

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Permalink | Quote | PM | +Rep by Smuggels » August 25, 2014 8:22pm | Report
a good tri will wait for your orb before going on you so i try not to but bearing that in mind if your positioning is top notch you should be fine to ls with orb i use the river as my marker if im on the enemy side i dont use it if im not then i use it.

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


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Permalink | Quote | PM | +Rep by TheSofa » August 25, 2014 8:23pm | Report
Smuggels wrote:

a good tri will wait for your orb before going on you so i try not to but bearing that in mind if your positioning is top notch you should be fine to ls with orb i use the river as my marker if im on the enemy side i dont use it if im not then i use it.

Ok, thanks for the info guys! I will try this soon, as I usually play him mid.

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Permalink | Quote | PM | +Rep by Mercynary5 » August 26, 2014 8:14am | Report
TheSofa wrote:


Ok, thanks for the info guys! I will try this soon, as I usually play him mid.


I did not liked going mid as Puck but maybe that's just me, he's not bad I just don't like going to mid.
Spoiler: Click to view

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Permalink | Quote | PM | +Rep by Spacecat » September 24, 2014 8:12pm | Report
as a general rule,puck should be the mid hero. only exeptions are pudge, invoker, and occasionally razor. people like viper, sniper, and other very noob heroes that argue there way mid, should not play mid if puck is on there team. thats my take on the subject

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Permalink | Quote | PM | +Rep by mani786 » November 8, 2014 1:49am | Report
A lot of the "behind-the-scenes-stuff" comes naturally as you play more, apply the "advanced" stuff one by one. For example if you're trying to last hit better, make a goal of 50 cs by 10 minutes and try to achieve it consistently. If you're supporting, aside from courier/wards try to gank every so often or learn when and how to pull camps. Learn to communicate with the team, not just ping and expect a response especially at your level.

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