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Centaur build?

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Forum » General Discussion » Centaur build? 20 posts - page 2 of 2
Permalink | Quote | PM | +Rep by Timminatorr » March 29, 2014 9:28am | Report
Zerosaviour wrote:



I only pass up blink when we snowball. When I say snowball, one game ended 52-7. Their mid was horrid. Basically where I can stand outside of their fountain and pretty much harass their players back.

ESPECIALLY GET BLINK WHEN YOU SNOWBALL! Blink is an amazing snowball item, once you are in front you are such a menace to your opponents with blink.
Its also great when the momentum swings your way. For instance you win a teamfight andyou threaten their base, they have only 3 heroes and want to spam AOE spells to repel your creepwave. Well thanks to blink they either have to let the rax go, or they come to close and you blink on them. Ive won a lot of extremely close games on the back of 1 teamfight and a lot of blink pickoffs after that.

Not getting it is like saying you dont need it on puck since you have the orb to move.

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Permalink | Quote | PM | +Rep by F.E.A.R.0 » March 29, 2014 10:07am | Report
Timminatorr wrote:
Fear WTF are you talking about? Hood reduces self damage so it is bad? Hood is kinda ****py but you are supposed to get the entire pipe.

I never said that it's bad.
I think he meant "...and even though Hood of Defiance reduces the damage dealt on Centaur Warrunner by Double Edge, Vanguard and Phase Boots are a much better choice always were." I kind of agree with it, though I'd take the Blink first and then the Vanguard.

That's exactly what I meant.
Wulfstan wrote:
Radiance is not gotten for the farm, but for the DPS.Since centaur will be really tanky, he is going to draw the focus because he has the radiance.

True. But I always get Radiance on Centaur Warrunner even if it's pass the 25 min.
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Permalink | Quote | PM | +Rep by Timminatorr » March 29, 2014 10:28am | Report
F.E.A.R.0 wrote:


I never said that it's bad.

That's exactly what I meant.

True. But I always get Radiance on Centaur Warrunner even if it's pass the 25 min.

Why would you get a radiance though? If you want AOE magic damage you get a mjollnir.
Getting radiance that late is just stupid of you.

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Permalink | Quote | PM | +Rep by PiNG- » March 29, 2014 4:45pm | Report
F.E.A.R.0 wrote:

Look I'm gonna tell you how. For the records you are right about the guides and the ones on steam.

First skill build.

Item build:

Please don't build the Tranquil, Blink Dagger, Hood of Defiance. It's not a viable anymore for me it never was. Tranquil Boots are trash since 6.79 and even Hood of Defiance reduces the damage dealt on Centaur Warrunner by Double Edge, Vanguard and Phase Boots are a much better choice always were.

Allies: Crystal Maiden, Bristleback, Lion, Shadow Shaman, Venomancer, Viper, Ogre Magi, Night Stalker

Enemies: Lifestealer, Phantom Lancer, Venomancer, Shadow Shaman, Kunkka, Timbersaw, Puck, Pugna

Dont follow that build, it's pretty bad.
Centaur has so much potentil early game. just get 1 point into war stomp and max out Double Edge and pick up your Stampede asap. It's literally telling you to gank when ever it's up, war stomp is just there for the stun, no need to max it first, double edge is better. Stampede followed by war stomp followed by 1 auto attack followed by one Double Edge and they're dead, probably dont even need to let in 1 hit.

Hood is still really good for various reasons, as it provides the regeneration and magic resistance but not necessary in all games. It really depends on what you're going up against. Blink dagger is an absolute item on him as it allowed him to instantly get up and personally to stomp. if you're ganking someone with a stun, god luck getting close up to them without being stunned.

Just get tranqs or treads and a blink dagger and after that build what ever you need accordingly.

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Permalink | Quote | PM | +Rep by manic_e » March 29, 2014 5:26pm | Report
There is no one set build on centaur. I don't think that can be stressed enough. However, you always always always want a blink as early as possible. Whether you're winning or losing you want that blink.

Trouble with centaur is where to lane him. Theoretically he can lane anywhere solo off, mid or safe lane farming. This will depend on who else is on your team and who you're against will dictate your skill and item build.

If you're going pipe you won't need tranquil boots as you'll pick up an early ring of health, no need for both. If you're skipping Hood/Pipe go tranqs.

Haven't seen Mekanism mentioned yet, might have missed it. But it's far superior on him than an early vanguard.

Build stats not armour. This is contrary to most other heroes if the game is going late since armour becomes better than raw hp the later the game goes. BUT Centaurs return damage scales directly off his strength. Much like how you build agi items on drow over straight damage items like deso or mkb. Only exception to this is against lifestealer or antimage.

For this reason Heart is absolutely core and why vanguard is a bad choice. BKB is another definite pick up and basically any strength item.

On the radiance question. Meh I don't know. We're in the realms of super luxury here. And I think I'd be more likely to build a 2nd heart than a radiance. But Radiance depends who you're up against. Carries like weaver and riki tend to hate radiance at any point in the game. Nice for stopping opposing teams blink daggers as well I suppose. But highly situational and highly luxurious.

A preemptive counter to the "noob you never buy a 2nd heart" response. I can't think of another hero who a 2nd heart would be good on except centaur. But again my man Brad is all about the stats.

He's a stats man

manic_e


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Permalink | Quote | PM | +Rep by Timminatorr » March 30, 2014 1:52am | Report
manic_e wrote:

There is no one set build on centaur. I don't think that can be stressed enough. However, you always always always want a blink as early as possible. Whether you're winning or losing you want that blink.

Trouble with centaur is where to lane him. Theoretically he can lane anywhere solo off, mid or safe lane farming. This will depend on who else is on your team and who you're against will dictate your skill and item build.

If you're going pipe you won't need tranquil boots as you'll pick up an early ring of health, no need for both. If you're skipping Hood/Pipe go tranqs.

Haven't seen Mekanism mentioned yet, might have missed it. But it's far superior on him than an early vanguard.

Build stats not armour. This is contrary to most other heroes if the game is going late since armour becomes better than raw hp the later the game goes. BUT Centaurs return damage scales directly off his strength. Much like how you build agi items on drow over straight damage items like deso or mkb. Only exception to this is against lifestealer or antimage.

For this reason Heart is absolutely core and why vanguard is a bad choice. BKB is another definite pick up and basically any strength item.

On the radiance question. Meh I don't know. We're in the realms of super luxury here. And I think I'd be more likely to build a 2nd heart than a radiance. But Radiance depends who you're up against. Carries like weaver and riki tend to hate radiance at any point in the game. Nice for stopping opposing teams blink daggers as well I suppose. But highly situational and highly luxurious.

A preemptive counter to the "noob you never buy a 2nd heart" response. I can't think of another hero who a 2nd heart would be good on except centaur. But again my man Brad is all about the stats.

He's a stats man

You should still first look at the lost of items i mentioned, its a mistake to blindly go for heart. Actives and aura's FTW.

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Permalink | Quote | PM | +Rep by manic_e » March 30, 2014 1:25pm | Report
Timminatorr wrote:


You should still first look at the lost of items i mentioned, its a mistake to blindly go for heart. Actives and aura's FTW.

I did :) It's why I included the bit on stats over armour. I explain my reasons for prioritizing stats - to take full advantage of the return damage. I'm left to guess at your reasons for favouring armour. I assume it's because armour > HP in late game. This is true of of 90% of heroes. Centaur is in my opinion one of the very few exceptions. If there is a different reason for an armour build that I'm missing, please explain.

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Permalink | Quote | PM | +Rep by Timminatorr » March 31, 2014 4:41am | Report
manic_e wrote:


I did :) It's why I included the bit on stats over armour. I explain my reasons for prioritizing stats - to take full advantage of the return damage. I'm left to guess at your reasons for favouring armour. I assume it's because armour > HP in late game. This is true of of 90% of heroes. Centaur is in my opinion one of the very few exceptions. If there is a different reason for an armour build that I'm missing, please explain.

Well for one i dont want to get torn to shredds by a lucan for example.

But my main reason is that i dont get items for their stats, i get it for their actives and passives.
I would rather have a shiva's aura and active then regen that i might not even need.
If our team really needs a hex then **** it i will get it on centaur. I dont give a damn that the int is wasted, im not getting it for that.
Whenever i get items i look at what my team needs in actives or aura's. Then i look at stats.
I dont care if i finish the game as a centaur with 2000 health if it means i have a blink, shivas, and travels, it means i adapted to the game and picked usefull items.

I would really reccomend thinking like that becouse it improves your game knowledge and overall item choices.

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Permalink | Quote | PM | +Rep by manic_e » March 31, 2014 8:21am | Report
Timminatorr wrote:


Well for one i dont want to get torn to shredds by a lucan for example.

But my main reason is that i dont get items for their stats, i get it for their actives and passives.
I would rather have a shiva's aura and active then regen that i might not even need.
If our team really needs a hex then **** it i will get it on centaur. I dont give a damn that the int is wasted, im not getting it for that.
Whenever i get items i look at what my team needs in actives or aura's. Then i look at stats.
I dont care if i finish the game as a centaur with 2000 health if it means i have a blink, shivas, and travels, it means i adapted to the game and picked usefull items.



I think you're over thinking this in terms of some very specific situations. Of course if the team absolutely needs a hex and your hero, which ever hero that is is the only one capable of getting it then you gotta do what you gotta do. That being said, you really shouldn't be in that situation and it's a failing of your team if you are.

You don't build stats on centaur just for the fun of it. It has an actual purpose. In making the most out of Return damage. By focusing on strength items you get a load of extra damage every time someone hits you. SO for instance at level 25 with just a heart and BKB you deal near enough 100 damage to enemy units AND towers every time you're hit. By building armour you are basically just ignoring the potential framing, team fight and pushing that this ability gives you. If this was how to build a utility hero then sure we could just list generic utility items. Maybe copy and paste a clockwerk build. But this is about how to get the best from centaur.

As I said previously there are certain times you would want armour over stats. That's when you have someone like a Lifestealer who directly benefits from how much damage is done. Or perhaps against a burst hero like Gyro who a blade mail might be useful against. But again I'll just direct you to my first post where I say that there is no set build and it depends who you're up against. But a Heart for it's damage output both from right click and return damage is absolutely core.

Timminatorr wrote:
I would really reccomend thinking like that becouse it improves your game knowledge and overall item choices.

Perhaps if you didn't have such a high opinion of your own game knowledge you might be able to listen and learn from others. I really think this would help improve your game knowledge and item choices.....

Being patronizing is never an attractive quality ;) Shall we agree to draw a line under comments such as these and have a civil discussion about the pro's and con's.

manic_e


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Permalink | Quote | PM | +Rep by Timminatorr » March 31, 2014 9:21am | Report
manic_e wrote:


I think you're over thinking this in terms of some very specific situations. Of course if the team absolutely needs a hex and your hero, which ever hero that is is the only one capable of getting it then you gotta do what you gotta do. That being said, you really shouldn't be in that situation and it's a failing of your team if you are.

You don't build stats on centaur just for the fun of it. It has an actual purpose. In making the most out of Return damage. By focusing on strength items you get a load of extra damage every time someone hits you. SO for instance at level 25 with just a heart and BKB you deal near enough 100 damage to enemy units AND towers every time you're hit. By building armour you are basically just ignoring the potential framing, team fight and pushing that this ability gives you. If this was how to build a utility hero then sure we could just list generic utility items. Maybe copy and paste a clockwerk build. But this is about how to get the best from centaur.

As I said previously there are certain times you would want armour over stats. That's when you have someone like a Lifestealer who directly benefits from how much damage is done. Or perhaps against a burst hero like Gyro who a blade mail might be useful against. But again I'll just direct you to my first post where I say that there is no set build and it depends who you're up against. But a Heart for it's damage output both from right click and return damage is absolutely core.


Perhaps if you didn't have such a high opinion of your own game knowledge you might be able to listen and learn from others. I really think this would help improve your game knowledge and item choices.....

Being patronizing is never an attractive quality ;) Shall we agree to draw a line under comments such as these and have a civil discussion about the pro's and con's.

i didnt mean to sound patronising and that last remark wasnt really meant for you, just more that in general people just blindly choose a certain item. pretty much 90% of all players dont really think about their builds that well.

the stupid thing about our discussion is that we actually agree. :P
in my initial post it just looks like i dont value heart that hightly but i just wanted to say that you should always look at other items first. becouse those specific situations occur a lot in dota.
its not like i would get 3 utility items all the time.
becouse if you would literally make a list of items centaur might need and look at it in a game, you will probably still end up wanting a heart becouse its so good on centaur. a lot of times after 1 utility item and sometimes even a straight heart. (we are obviously talking about itemisation after blink :P)

its just that if you mention an item and highly reccomend it people are going to build it ALWAYS.
and really i dont blame them, dota is ****ing complex.

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