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Gladelus - Radiator

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Forum » Hero & Item Ideas » Gladelus - Radiator 9 posts - page 1 of 1
Permalink | Quote | PM | +Rep by neurotoxin » June 30, 2013 5:49am | Report
Here go the third post :))
________________________________________________________________________________________________

Gladelus: Radiator


"The enternal light will burn your soul away"
________________________________________________________________________________________________

Radiant Faction - Intelligent
Bio:
Gladelus, have a mission to retrieve the Radiant Crystal, source power of his kingdom. With responsibilities of the leader, he must not fail. But seem everything not always as is should,
when taking back the crystal, he didnt know that it's power will overcharge if it's not stored in a special cube, and the blast blow him up the sky, the crystal growth and cover him in its core.
After a thousand year lock inside a crystal floating in space, after dive through the sun, the diamond has finnaly sharpen. Fell off from the sky, he awake in a glowing moonwell, assemble lunatic energy with his current power of the cosmic, he found a new energy that seem cannot be wither, for usability practice his new power, he decided to join an epic battle, the Defense of the Ancient.
*so many thanks to google translate :D
________________________________________________________________________________________________
Str: 17 + 1.45
Agi: 14 + 1.3
[Int]: 24 + 2.45
AS: 1.45s
MS: 303
Ar: 1
Dmg: 52 - 55
Range: 625
_________________________________________________________________________________________________
*Q: Plasma Orb: Shoot out plasma ball explode when collide enemy unit, dealing 80/140/200/260 dmg in 340 AoE within max 800 range.
CD: 14
MP: 165
CR:800


*W: Laser Beam: Channel a laser ray in 1 sec, go through all unit when release, deal 90/140/190/240 dmg and silence all enemy get hit in 2/2.5/3/3.5s. AoE=150, travel range = 2500
CD:18/17/16/15
MP:135/155/175/195
CR:2500


*E: Power Ball: Release a energy ball that slowly approach the target with MS=380, deal 50/100/150/200 dmg when impact. +20 dmg with each 100 its travelled, max is 260 bonus dmg.
CD: 19/18/17/16
MP:225
CR: 500


*R:Gates [Contain 2 spell that cd whenever 1 of it being casted]
CD: 15
MP: 100/125/150

Cast Range: 1000
Last 10 sec
Gate width: 650 range

#1: Split Gates: Create 2 illusions of allied hero when it walk through the gate, Plasma Orb go through will split into 3 balls but can now go through everything. Laser Beam go through will split into 5 rays. Power go through will target 3 nearest enemy hero. 20% dmg is reduced. Can create illusion only once on each allied hero.

#2: Acceleration Gates: Increase 400 fly range for Plasma Orb when go through. Laser Beam go through will get max range (20000) Power Ball go through will get +30 dmg per 100 range travelled with max 360 bonus dmg.
Increase 25/30/35 % spell dmg. Allied go through get 25/30/35 % bonus MS while slow 25 % enemy MS. Last 4 sec slow duration
[Only effect on Gladelus's spell]

__________________________________________________________________________________________________
Please leave commend and advise to make this idea goes better :D

neurotoxin



Posts: 90
Steam: (_ИєυяσтσχiИ¯)
Permalink | Quote | PM | +Rep by Crazy Tom » June 30, 2013 3:44pm | Report
This is rather intriguing. He's a powerful nuker with a good range of burst damage. Also, the way that his Gate works is something that I'd like to see in game, because it adds a lot more pressure on players to position themselves correctly during fights and such. Overall, a solid hero.

Crazy Tom


Notable (3)
Posts: 151
Permalink | Quote | PM | +Rep by neurotoxin » June 30, 2013 5:05pm | Report
Crazy Tom wrote:

This is rather intriguing. He's a powerful nuker with a good range of burst damage. Also, the way that his Gate works is something that I'd like to see in game, because it adds a lot more pressure on players to position themselves correctly during fights and such. Overall, a solid hero.

W0W tks. U think that, but i wonder what other ppl think...

neurotoxin



Posts: 90
Steam: (_ИєυяσтσχiИ¯)
Permalink | Quote | PM | +Rep by neurotoxin » June 30, 2013 8:59pm | Report
added hero lore :p. What's u think bout it?

neurotoxin



Posts: 90
Steam: (_ИєυяσтσχiИ¯)
Permalink | Quote | PM | +Rep by porygon361 » June 30, 2013 11:36pm | Report
The lore is ok, but google translate is not perfect. :P

Now for the gameplay. I think this hero is quite good at nuking enemies from far away and causing chaos on the battlefield with the Split Gates. You could even snipe escaping enemy heroes with the Acceleration Gates + Laser. Very fun hero, and needs skill to land his spells.

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porygon361
<Editor>


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Posts: 1603
Permalink | Quote | PM | +Rep by Cepheus1988 » July 1, 2013 2:39am | Report
The hero is rather unique, due to his gates.
And like the others said: very powerfull ranged nuker.

But there are a few things that bother me:
1. Accelleration Gate: - Laser Beam Max Range 20000 (TWENTY-THOUSAND). I'm no expert considering the ranges, but wouldn't that cover the whole map? Or at least from top to bottom?
Elder Titans Ultimate has a range of 2400 and that is huge! this would made it almost 10 times that range...

2. Gates Cooldown: The Cooldown of the gates of the gates is 12 seconds, and one gate lasts 10 seconds. So the effective cooldown is only 2 seconds!
You activate one gate and uses it thtough ist full duration.
Lets say split gate for a Team fight, that lasts 10 seconds. The enemy wants to flee, you can almost instantly drop an accelleration gate to snipe the fleeing enemy or grant your teammates high chasing power.

3. Mana - He starts with 351 Mana (27 * 13) and on Level 16 he has 923 Mana(71Int*13) at Level 25 it would be 1244,75 Mana (95,75 Int * 13) without any item and skilling '+ Stats' (if I calculated correctly that is)
Aren't the mana costs a bit to low for such a high mana pool? Heavy Nukers like Lina, Lion and Skywrath Mage have a very mana intensive Nuke. Your highest Mana cost is 180Mana.
a Full Combo (everything max Level): 100(Gate Initiation) + 130 + 135 + 180 = 545 Mana
That is half its mana pool WITHOUT ITEMS! Taking Intelligence items into account, that could go into just a quarter or less of ist mana pool.


These are just my humble opinions.

PS:
Void Ray OP! :D
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Cepheus1988


Notable (4)
Posts: 115
Permalink | Quote | PM | +Rep by Crazy Tom » July 1, 2013 8:46am | Report
Cepheus1988 wrote:

The hero is rather unique, due to his gates.
And like the others said: very powerfull ranged nuker.

But there are a few things that bother me:
1. Accelleration Gate: - Laser Beam Max Range 20000 (TWENTY-THOUSAND). I'm no expert considering the ranges, but wouldn't that cover the whole map? Or at least from top to bottom?
Elder Titans Ultimate has a range of 2400 and that is huge! this would made it almost 10 times that range...

2. Gates Cooldown: The Cooldown of the gates of the gates is 12 seconds, and one gate lasts 10 seconds. So the effective cooldown is only 2 seconds!
You activate one gate and uses it thtough ist full duration.
Lets say split gate for a Team fight, that lasts 10 seconds. The enemy wants to flee, you can almost instantly drop an accelleration gate to snipe the fleeing enemy or grant your teammates high chasing power.

3. Mana - He starts with 351 Mana (27 * 13) and on Level 16 he has 923 Mana(71Int*13) at Level 25 it would be 1244,75 Mana (95,75 Int * 13) without any item and skilling '+ Stats' (if I calculated correctly that is)
Aren't the mana costs a bit to low for such a high mana pool? Heavy Nukers like Lina, Lion and Skywrath Mage have a very mana intensive Nuke. Your highest Mana cost is 180Mana.
a Full Combo (everything max Level): 100(Gate Initiation) + 130 + 135 + 180 = 545 Mana
That is half its mana pool WITHOUT ITEMS! Taking Intelligence items into account, that could go into just a quarter or less of ist mana pool.


These are just my humble opinions.

PS:
Void Ray OP! :D


These are good points all around. One thing that I'd like to note, though, is that Lina, Lion, and Skywrath Mage all have ults that are nukes, which is where a lot of their combos' mana costs come from. So, in that regard, it may not be such an issue for gameplay, as this guy would probably play more like Tinker.

Crazy Tom


Notable (3)
Posts: 151
Permalink | Quote | PM | +Rep by neurotoxin » July 2, 2013 3:30am | Report
ALright sparky, there's the fix! How d f*ck did it goes right now? :D

neurotoxin



Posts: 90
Steam: (_ИєυяσтσχiИ¯)
Permalink | Quote | PM | +Rep by neurotoxin » July 2, 2013 3:37am | Report
Cepheus1988 wrote:

The hero is rather unique, due to his gates.
And like the others said: very powerfull ranged nuker.

But there are a few things that bother me:
1. Accelleration Gate: - Laser Beam Max Range 20000 (TWENTY-THOUSAND). I'm no expert considering the ranges, but wouldn't that cover the whole map? Or at least from top to bottom?
Elder Titans Ultimate has a range of 2400 and that is huge! this would made it almost 10 times that range...

2. Gates Cooldown: The Cooldown of the gates of the gates is 12 seconds, and one gate lasts 10 seconds. So the effective cooldown is only 2 seconds!
You activate one gate and uses it thtough ist full duration.
Lets say split gate for a Team fight, that lasts 10 seconds. The enemy wants to flee, you can almost instantly drop an accelleration gate to snipe the fleeing enemy or grant your teammates high chasing power.

3. Mana - He starts with 351 Mana (27 * 13) and on Level 16 he has 923 Mana(71Int*13) at Level 25 it would be 1244,75 Mana (95,75 Int * 13) without any item and skilling '+ Stats' (if I calculated correctly that is)
Aren't the mana costs a bit to low for such a high mana pool? Heavy Nukers like Lina, Lion and Skywrath Mage have a very mana intensive Nuke. Your highest Mana cost is 180Mana.
a Full Combo (everything max Level): 100(Gate Initiation) + 130 + 135 + 180 = 545 Mana
That is half its mana pool WITHOUT ITEMS! Taking Intelligence items into account, that could go into just a quarter or less of ist mana pool.


These are just my humble opinions.

PS:
Void Ray OP! :D

Yea dude. Its 20k range, but i sure that just need exactly 16k range to go through map, the range is far but if u land it wrong position, forget it :p
Also, the Int is reduced while MP cost goes up! It's probably ok now i think. And, gates cd is now 15s (5s)
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PS: Tks for respond !

neurotoxin



Posts: 90
Steam: (_ИєυяσтσχiИ¯)

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