DotA2 Skill: Track




Track


Casting Method:Active
Targetting Method:Unit
Allowed Targets:Enemy Units
Tracks an enemy hero and grants a gain in movement speed to allies near the hunted. If the target dies, Bounty Hunter and nearby heroes collect a bounty in gold.

Range: 1200
Speed Radius: 900
Duration: 30
Bonus movement speed: 16% / 18% / 20%
Bonus Gold for Self: 150 / 250 / 350
Bonus Gold for Allies: 40 / 80 / 120
Mana Cost: 65 Cooldown Time: 4
Additional Information
Using his elevated senses of sight and smell, Gondar's hits have quite a good chance of success.

Notes:
  • Bounty Hunter will get the bonus gold if the target dies while the spell is still active, regardless of how it dies.
  • Gives True Sight of the target.
  • Bonus gold will be added as reliable gold.
  • Can be used on illusions.
  • The track particle effect is hidden from enemies, although they can see the debuff on their status bar and the bonus movement speed effect on nearby enemy units.
  • Allies will only gain bonus gold if they are within 900 radius of the tracked target.
  • Track shows how much gold is owned by the enemy hero in the Track debuff tooltip.


Item Interactions:
  • Can be cast on spell immune units. If a unit becomes spell immune while under the effects of Track, it will be dispelled.
  • Illusions gain movement speed bonus.


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