DotA2 Skill: Requiem of Souls




Requiem of Souls


Casting Method:Active
Targetting Method:Instant
Allowed Targets:Enemy Units

Captured souls are released to deal massive damage, as well as slowing and reducing the attack damage of nearby enemy units. Requiem of Souls creates one wave of damage for every 2 souls stored by Necromastery. The closest enemy units are hit the hardest. Requiem has a 1 second cast time before it is activated. Also, the half the souls you lose on death are released in as if the spell was cast.
Damage Radius: 1375 / 1425 / 1475
Damage Per Line: 80 / 120 / 160
Slow Radius: 700
Slow Duration: 5
Slow and Attack Damage Reduction: 15% / 20% / 25%


Mana Cost: 150 / 175 / 200 Cooldown Time: 120 / 110 / 100


Skill Discussion
Quote | PM | +Rep by Donk_illMe » October 31, 2011 8:34am | Report
Summons evil spirits around you dealing damage to units in the area. Number of spirits is related to the number of souls stored and the movement/damage reduction is related to the distance from the Shadow Fiend. Lowers movement speed and damage of nearby units. The closer the units are the greater the effect.

Donk_illMe


Unremarkable (4)
Posts: 224

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