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DotA2 Skill: Mana Break




Mana Break


Casting Method:Passive
Allowed Targets:Enemy Units
Burns an opponent's mana on each attack. Mana Break deals 50% of the mana burned as damage to the target, also slows enemy movement speed for 25% / 30% / 35% / 40% for 0.75s when it burns all its target's mana. (Illusions also apply this effect).

Damage Type: Physical
Mana Burned per Hit: 25 / 30 / 35 / 40
Max Mana Burn Per Hit: 1.6% / 2.4% / 3.2% / 4%
Burned Mana as Damage: 50%
Additional Information
A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.

NOTES:
  • The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
    • It can be lifestealed off of, but it is not considered by crit or cleave.
    • It is also not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
  • Effectively increases Anti-Mage's attack damage by 14 / 20 / 26 / 32 against units which have enough mana to burn.
  • Applies the mana loss first, and then the damage.
  • Does not work against allied units when attacking them.
  • Does not stack with Diffusal Blade.



INTERACTIONS:

Spell Immunity:
  • Does not pierce spell immunity.
Illusions:
  • Can be used by illusions but only has half the effect.
Break:
  • Can be disabled.


Skill Discussion

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Donk_illMe (6) | October 31, 2011 8:15am
Each attack burns mana based on skill level.
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