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DotA2 Skill: Haunt




Haunt


Casting Method:Active
Targetting Method:Instant
Allowed Targets:Enemy Heroes
Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality.

Haunt Duration: 7
Haunt Damage: 80%
Haunt Damage Taken: 200%

Grants Haunt.
Mana Cost: 150 Cooldown Time: 160
Additional Information
At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.

Notes:
  • Haunt illusions are uncontrollable, move at 400 base movement speed, which can be changed by movement speed bonus, and slows.
  • Illusions have Desolate at same level as Spectre, and damage from Desolate on illusions isn't reduced.
  • There is a 1 second delay before illusions start attacking the nearest Hero.
  • Illusions ignore impassable terrain.
  • Illusions don't attack but still follow invisible units.


Skill Discussion

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Donk_illMe (6) | October 31, 2011 8:24am
Creates a haunting image beside each enemy hero. These images are uncontrollable, take 200% damage, deal 40% damage and each of them will attack only its pair. Haunting images have a 1 second delay before they become active.
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