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DotA2 Skill: Black Hole




Black Hole


Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
CHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole is silenced, fully disabled, and force to move toward the centre of the black hole.

Range: 275
Radius: 420
Max Channel Time: 4
Damage: 100 / 150 / 200

Deals additional damage equivalent to 3.5% Max Health and pulls all enemies in the 1200 AoE with the speed of 175 units. Units being pulled in the additional Scepter radius can still move.
Mana Cost: 275 / 325 / 375 Cooldown Time: 180 / 170 / 160
Additional Information
The ground trembles as Enigma channels his ultimate vortex of destruction, a singularity with the power to end worlds.

Notes:
  • Slowly rotates enemy units as it pulls them into the center.
  • Deals pure damage.
  • Disabled enemies can't be moved with Force Staff, Geometric Grip, or Snowball.
  • Disabled enemies move toward the centre of the radius at 40 units per second.



Item Interactions:


Skill Discussion

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1
[-]
TheSofa (54) | July 22, 2016 8:16am
Fixed a lot of misleading information.
1
[-]
Xyrus (104) | February 4, 2014 10:56am
500 for the Pull and Silence, 450 for Far Damage, 400 for Close Damage...gonna edit it to 500 since it seems the best value to go by
1
[-]
BKvoiceover (12) | February 4, 2014 10:13am
400 as of the latest patch I think
1
[-]
wwboy6 | October 6, 2012 8:20pm
What's the radius of it?
1
[-]
Donk_illMe (6) | October 31, 2011 9:42am
Summons the powers from the darkest abyss, creating a vortex that sucks all nearby enemies closer, dealing damage.
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