+80 Attack Speed
Active: Static Charge
Places a charged shield on a target unit which has a 20% chance to release a shocking bolt at a nearby attacker and 4 additional enemies.
Cast Range: 800
Proc Chance: 20%
Proc Cooldown: 1
Search Radius: 900
Max Number of Targets: 5
Shield Duration: 15
Can be cast on spell immune allied units. Lightnings trigger on spell immune units without damaging them. Cannot target spell immune secondary enemies.
Passive: Chain Lightning
Grants a chance on attack to release a Chain Lightning that hits 8 targets, dealing damage.
Proc Chance: 25%
Bounce Distance: 900
Number of Bounces: 12
Can proc on Spell immune enemies without damaging them. Does not jump towards spell immune enemies.
Thor’s magical hammer, made for him by the dwarves Brok and Eitri.
- Double clicking the item casts it on self.
- Successive casts on the same allied unit have no effect, wasting the mana and cooldown. The buff is not refreshed.
- The search radius is centered around the shielded unit. When it procs, the proccing unit and 4 random enemy units within the radius are hit.
- Lightnings cannot trigger more than once per second.
- Does not trigger on the damage from Heartstopper Aura, Dispersion, Poison Sting, Corrosive Skin, Fatal Bonds.
- Fully ignores HP removal and self afflicted damage.
- Each Mjollnir in the inventory has an independent chance to proc. If 2 or more proc on one attack, only one chain lightning is released.
- The same applies to Maelstrom and Mjollnir in the same inventory. When both proc on the same hit, Mjollnir has priority.
- The lightning bounces in 0.25 second intervals, so hitting 8 targets takes 1.75 seconds.
- Does not bounce on invisible units or units in the Fog of War.
- Can never hit the same unit twice per proc.
- All bounces together can deal up to 1200 damage (before reductions).
- Mjollnir has an internal cooldown of 0.2 seconds