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Watch Them Burn - A Guide to Huskar (7.02)

February 17, 2017 by Masked_Man98
Comments: 12    |    Views: 12568    |   


Build 1
Build 2

Hero Build

DotA2 Hero: Huskar


Purchase Order

STARTING ITEMS

CORE

Armor options

early game options

mid game options

LATE GAME DEFENSIVE OPTIONS

LATE GAME OFFENSIVE OPTIONS

SITUATIONAL Items



Hero Skills

Inner Vitality

4 13 14 16

Burning Spear

1 3 5 7

Berserker's Blood

2 8 9 11

Life Break

6 12 18

Talents

10 15

Hero Talents

+100 Attack Range
25
+400 Life Break​ Cast Range
+15 Strength
20
+40 Attack Speed
+30 Damage
15
15% Lifesteal
+175 Health
10
+5 Burning Spears DPS

Introduction

Hello welcome to Masked_Man's guild to Huskar. He is an amazing hero and extremely fun to play. A very good ganker with remarkable killing potential in early-mid game,with a strong presence later on.
I used to play him since dota 1,and after many years i finally decided to write my own guide for this wonderful wonderful hero.
I hope you enjoy playing him as much as i do.

Lore

Emerging from the throes of the sacred Nothl Realm, Huskar opened his eyes to see the prodigal shadow priest Dazzle working a deep incantation over him. Against the ancient rites of the Dezun Order, Huskar’s spirit had been saved from eternity, but like all who encounter the Nothl he found himself irrevocably changed. No longer at the mercy of a mortal body, his very lifeblood became a source of incredible power; every drop spilled was returned tenfold with a fierce, burning energy. However this newfound gift infuriated Huskar, for in his rescue from the Nothl, Dazzle had denied him a place among the gods. He had been denied his own holy sacrifice. In time the elders of the order sought to expand their influence and Huskar, they agreed, would be a formidable tool in their campaign. Yet becoming a mere weapon for the order that denied him his birthright only upset him further. As the first embers of war appeared on the horizon, he fled his ancestral home to find new allies, all the while seeking a cause worthy of unleashing the power his total sacrifice could bring.

Update Log

2/11/2017

Minor changes because of patch 7.02.
Added Lina, Lion, Shadow Shaman and Wraith King to foes

2/18/2017
Added Roshan, new PO for builds and some other changes

Patch 7.00

Patch 7.00 had a lot of impact on Huskar,the change of Helm of the Dominator was a big one, it used to provide lifesteal and the armor that Huskar needed the most and because of the change HoTD is no longer a core item on Huskar.but things wasn't all this gray, the extra range that stacks with Dragon Lance was great AND Eye of Skadi is nolonger an attack modifier which means now you can sing the song of the fire and ice.
15% more lifesteal was another great Talent with this and a Satanic you will have 40% lifesteal in total. that's just AMAZING
Patch 7.00 made a lot of new play styles possible and i'm honored two represent you two builds: Build 1 which is a standard Huskar Build, and Build 2 which is completely influenced by the new patch changes, and i'm telling you it is amazing

Skills Overview

Inner Vitality


Type:
Targets:


Active
Self/Allied Units
Unlocks the regenerative power of a friendly unit, with healing based upon its primary attribute. If the target is below 35% it will heal faster. Lasts 16 seconds.

Level

1


2


3


4

Mana

170


170


170


170

Cooldown

22


18


14


10

Cast Range

800


800


800


800

AoE

N/A


N/A


N/A


N/A

Duration

16

16

16

16
Effect

Heals based on 5% of main attribute, 20% when hurt

Heals based on 10% of main attribute, 40% when hurt

Heals based on 15% of main attribute, 60% when hurt

Heals based on 20% of main attribute, 80% when hurt

Notes:
  • The HP percentage is checked every second and the regeneration adjusted accordingly.
  • Over the full duration it will heal 32 / 64 / 96 / 128 health and between 80% / 160% / 240% / 320% to 480% / 720% / 960% / 1200% of their primary attribute.


Burning Spear


Type:
Targets:


Active
ENEMY UNITS
Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts 8 seconds.

Level

1


2


3


4

Mana

N/A


N/A


N/A


N/A

Health Cost

15


15


15


15

Cast Range

450


450


450


450

AoE

N/A


N/A


N/A


N/A

Duration

8

8

8

8
Effect

Deals 5 damage per second over 8 seconds

Deals 10 damage per second over 8 seconds

Deals 15 damage per second over 8 seconds

Deals 20 damage per second over 8 seconds

Notes:
  • Burning Spear is not a unique attack modifier.
  • Damage type on self is HP removal.
  • Burning Spears stacks additively when used multiple times on one target, each stack works independently.
  • Huskar cannot kill himself using this ability.
  • Cannot be dispelled by anything.
  • Deals a total of 40 / 80 / 120 / 160 damage per burning spear instance.


    Berserker's Blood


    Type:
    Targets:


    Passive
    Self
    Huskar's injuries feed his power, giving increased attack speed and magic resistance based on missing health.

    Level

    1


    2


    3


    4

    Increase Attack Speed

    14


    16


    18


    20

    Max Attack Speed

    22o


    260


    300


    340

    Bonus Magic Resistance

    3


    4


    5


    6

    Maximum Magic Resistance

    20%


    30%


    40%


    50%

    Duration

    N/A

    N/A

    N/A

    N/A
    Effect

    Increases 14 additional Attack speed and 3 Magic resistance

    Increases 16 additional Attack speed and 4 Magic resistance

    Increases 18 additional Attack speed and 5 Magic resistance

    Increases 20 additional Attack speed and 6 Magic resistance

    Notes:
    • Huskar's size increases, his skin color darkens and he glows red, the more stacks he has. At 25% hp or less, he also stops using his attack stance and use his default animations.
    • Doom will disable this passive if upgraded with Aghanim's Scepter.


    Life Break


    Type:
    Targets:


    Active
    ENEMY UNITS
    Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to inflict a percentage of that hero's current HP, and slow at the cost of his own vitality. While leaping, Huskar is magic immune. Slow lasts 5 seconds. Upgradable by Aghanim's Scepter.

    Level

    1


    2


    3


    4

    Mana

    N/A


    N/A


    N/A


    N/A

    Slow and Slow Duration

    40%/4s


    50%/5s


    60%/6s


    N/A

    Cast Range

    550


    550


    550


    550

    Damage

    35% (65%*)


    35% (65%*)


    35% (65%*)


    N/A

    CoolDown

    12 (4*)

    12 (4*)

    12 (4*)

    N/A
    Effect

    inflict 35% of Targets current HP, and slow the target for 4 seconds

    inflict 35% of Targets current HP, and slow the target for 5 seconds

    inflict 35% of Targets current HP, and slow the target for 6 seconds

    N/A

    Notes:
    • Black King Bar Will block damage but not the slow. Huskar still takes damage.
    • Huskar still leaps on the target with Linken's Sphere
    • Slow can be purged with Diffusal Blade
    • Life Break cannot be disjointed.
    • Huskar can use items during the leap.
    • If Huskar is disabled during the leap or the target moves more than 1400 units in 0.015 seconds, the leap stops.
    • Self-inflicted damage to Huskar is Magical damage. Thus, it can be reduced by magic resistance (including the effect from Berserker's Blood), or blocked by magic immunity.
    • With base magic resistance included,the targeted enemy will lose 37,5%(48,75*) of his current HP.

Talents

The talent tree is a new feature added in version 7.00.
You are able to put a point in your talent tree at levels 10,15,20 and 25.
At level 10 you can get 175 HP or +5 Burning Spear DPS, if you're having a hard time get the extra hp. IF you want to build a lot of attack speed and deal a lot of magical damage and work on Huskars attack range this talent is a must.
At level 15 you can either get 15% Lifesteal or 30 damage.
15% lifesteal is much more preferred. it stacks with Morbid Mask and gives you 30% lifesteal, that's 5% higher than Satanic.
At level 20 you can either get 15 strength or 40 Attack speed. get the extra strength if you want to tank up and Help out your team by soaking up as much damage as you can. get 40 more attack speed if you want to have more killing potential; You MUST get this if you're going for the build 2.
And finally at level 25 you can get 100 Attack Range or 400 Life Break​ Cast Range, according to Dotabuff most people pick 100 Attack range, the reason is simple: One of Huskar's greatest weaknesses is his short range, it also stacks with Dragon Lance. pick 400 Life Break Cast Range if there is a Sniper in the enemy team.

Items Analysis

Power Treads

These give you +25 attack speed, +9 damage, and survability while also allowing you to tread switch to save mana when casting Inner Vitality.

Phase Boots
These give you +24 damage and a nice active, you can use it to catch the fleeing Enemy or escape

Armlet of Mordiggian
This Great item gives all you want +7 HP regeneration,+9 Damage,+5 Armor,+25 Attack speed and while activated it gives you 65 damage and 4 armor. with this item your killing potential will become magnificently high.

Morbid Mask
after patch 7.00 changes on helm of Dominator it is not a core item on Huskar any more, morbid mask provides 15% lifesteal that fully stacks with +15% lifesteal talent, it can turn into Satanic or just stay where it is.

Platemail
The best known replacement for the good old Helm of the Dominator, it gives you 10 nice armor but it's a little expensive as a core item so it's better it buy it as the last core item. you will build Assault Cuirass or Lotus Orb with this item. if you believe Solar Crest is a better armor choice according to the match, replace Platemail with Medallion of Courage.

Assault Cuirass
This is an amazing item on Huskar it gives you +15 armor,+55 attack speed and a -5 armor aura that effects enemy units and heroes. because of Huskar's low agility gain and starting armor, you must get it after completing core.

Heaven's Halberd
This item increases your survivability and increases your killing potential greatly. The stats and evasion are a great help combined with the maim and active. a great item against heroes with high Right-Click physical damage output like Faceless Void.

Black King Bar
Against Disablers like Lion and Shadow Shaman or heroes with strong magical spells like Outworld Devourer, Timbersaw and Invoker Black King Bar is a great item. you can also use it to prevent Life Break's self damage.

Eye of Skadi
An amazing item and a necessary item in the modern build. it provides +25 all stats, 250 Hp, 250 Mana and a great passive that slow targets attack and movement speed. Very useful for kiting enemy melee heroes. get this item right after the Dragon Lance.

Dragon Lance
This item is starting to gain reputation among Huskar players,+140 attack range that stacks with +100 attack range from level 25 talent, and good stats make it a very useful item in Huskar's arsenal.

Satanic
Turn Morbid Mask into Satanic to get 40% lifesteal, a game changing active that saves your life in the worst situations and 75 damage. if you still want to tank up after Assault Cuirass, Satanic and Eye of Skadi are the best options.

Heart of Tarrasque
heart provides +45 strength,+250 Hp and a very good regen.
get this item if you want to be in full health in late game. skadi and satanic are better options however.

Lotus Orb
It's good to answer the fire with fire but it's even better to answer it with their own fire. Lotus Orb re-casts most targeted spells back to their caster, by having this you can bait nukers to nuke them selves, or disablers to disable them selves, it also gives you nice armor and regen.

Solar Crest
A very underrated item that suits Huskar well. 25% evasion and +12 armor make Huskar very hard to kill for right-click physical damage dealers like Phantom Assassin And against right-click strength heroes who lack a good armor, shine is a counter for them. An amazing item for focusing an enemy hero in a team fight or save an ally if focused, very good for passive team fight.

Maelstrom
Maelstrom is your ONLY Defensive item against illusion Heroes like Phantom Lancer, Naga Siren, Terrorblade and a handy tool against Broodmother's spiderlings. it provide +25 attack speed and +24 damage that works well with Huskar. Upgrade it to Mjollnir to get +80 attack speed that helps you to stack as many Burning Spears as possible.

Moon Shard
The cherry on the top,this item truly makes both builds perfect. Moon Shard increases your attack speed greatly and allows you to see better at night. More Attack speed means more Burning Spear Stacks.It’s a great item if you are almost six slotted since you will be able to consume it.

Silver Edge
This is a situational item, It is mostly used as an initiation to remove passives such as Blur or Troll Warlords bash. it also gives you nice stats, damage and attack speed. do not use it as an escape mechanism, it is easily countered by dust, sentry ward or Gem of True Sight.

Monkey King Bar
Useful against evasion heroes such as Phantom Assassin and Windranger, the attack damage also helps your lifesteal since the 35% proc also lifesteals and the ministuns aid you in stopping heroes from channeling deadly spells like Death Ward or stop a TP escape.

Aghanim's Scepter
Aghanim's Scepter is a very situational item, buy it if you're facing super tanks like Centaur Warrunner or Tidehunter. against squishy heroes Aghanim's Scepter is a waste of gold.

Blade Mail
This item is a great counter against squishy heroes with high DPS like Phantom Assassin, Sniper, Drow Ranger.

Vladmir's Offering
Vladmir's Offering provides 4 armor, lifesteal and good regen and it's all an aura. I recommend not buying this item because of Satanics 25 strength that tanks you well and makes you really durable late game, but if you lack a pusher or you want to help your team a little, this is a good item.

Pros / Cons

Pros
  • Can output incredible amounts of damage
  • Strong laning presence
  • Not mana dependent at all
  • Strong ganker
  • Scales well with items
  • Hard to take him out with magic damage
Cons
  • Vulnerable to Physical, Pure and HP Removal damage type, Silence, Stun and Disarm
  • Item dependant
  • Burning Spear and Life Break drain his own life
  • Very Low Starting armor
  • Short range on attack
  • Blade Mail counters Huskar really bad

About the modern build

The Burning Chill was something i wanted to try for a long time and it became possible after Patch 7.00. its rule is simple: stack as much Burning Spear as possible when the enemy's attack and movement speed is slowed.
This Brand new build is focused on attack speed, attack range and passive teamfight method. it will reach its full potential when you buy Eye of Skadi that fully stacks with lifesteal or Burning Spear. this build is magnificent during the Mid-late game stages very high attack speed and remarkable tankiness makes Huskar a very durable hero with a Huge killing potential.

Brave Travelers Tell Stories of A Legendary Warrior Who Freezes The Heart of His Enemies And Burns Their Untouchable Souls

Early game

Last Hit Deny Harass
These are the things you must be doing in early stages, if you want to shine in mid game you must have a good early game.
Huskars attack damage makes last hitting a bit of a challenge, you can turn one of you Gauntles of strength into a Bracer OR you can buy Blades of Attack, this way you can rush the Armlet of Mordiggian and get some damage and ease the farming process.
After the Helm of dominator change there is a 950 gold and 5 armor gap in Huskar's core; after a lot of research and matches i find Platemail the best replacement for the Helm of Iron Will it costs 350 more gold but it gives you 10 armor and it will turn into Assault Cuirass later on.
Huskar is pretty decent during the laning phase, especially against melee heroes. their Stout Shield does nothing against Burning Spear you can easily harass them when they want to last hit the creeps,Make sure you are manually casting them on targets and not autocasting it to avoid creep aggro and to increase its range by 50. this way you make farming a nightmare for them AND by doing this you make them waste their consumables or return to their fountain which is costly for them.
you can go mid or safe lane, i personally prefer safe lane, Because as soon as i get armlet and boots i talk to the mid laner and gank the mid, 70% of times i get the kill which means more gold for me. after that you can change lane for farm or ganks, your choice.
PRO TIPS: use armlet toggles for easy last hits.
Do not underestimate the power of Burning Spear it can give you easy kills remember! Huskar is super deadly even with out Life Break, with a stun/disable and 5 stack of Burning Spear you can get First Blood with ease.

Jungling


Jungling is a fast way to complete your core items, now you can get bounty runes and clear camps at the same time, you can also plan ganks and kill those lonely heroes.
pick a Quelling Blade and a Stout Shield for a faster result, buy a Tango if you want to clear hard camps or ancients, pick those bounty runes as soon as they respawn. And be extra careful if the is a Zeus or Bloodseeker in Enemy team.

Roshan

SOLO Roshan
Patch 7.00 made Roshan A LOT more different than what it used to be and now he is much harder to solo, But It's still possible. Before this epic patch, You could solo Roshan just with an Armlet of Mordiggian but now It's much trickier than before and I'm going to show how:


You may ask why so expensive, The reason is the huge changes on the Roshan that have made him very hard to solo in early-mid game. Armlet of Mordiggian gives you armor and damage, Morbid Mask and Platemail make you fight longer in His Pit. It's better to solo him at level 10 when you have at least 2 levels of Inner Vitality and Berserker's Blood and max Burning Spear.
When The Rules Are Against You, Cheat
We are living in Patch 7.00 era, so sticking to the old habits is just stupid.
Shrines and Runes are your best friends so you MUST use them efficiently.
When you reach Level 10 or when you get The right items, Buy a TP and go for Roshan, Be sure both of the shrines are available. Use both magical and physical damage to hurt him and when your health becomes critically low TP to the most further shrine whether you are in the Radiant or Dire, Regenerate then go back to him and when you get close to death for the second time run toward the closest Shrine or TP on it, Regenerate and get back to him for the last time.
Runes That are a great help are Rune of Double Damage and Rune of Regeneration, Rune of Double Damage helps you to kill him on the first or second try and Rune of Regeneration works like an extra shrines.

Mid game

This is your time to shine you have your treads, lifesteal, armor and Armlet.You can pretty much solo most heroes. Find a lonely hero, use Inner Vitality if possible, Life Break on the enemy,activate your Armlet of Mordiggian.
There are Two possibilities in this situation: 1) Eneny tries to run which is impossible because of Life Break's slow and stacks of Burning Spear there is no place to go but hell.
2) Enemy starts to manfight. In this case stack as much Burning Spear as possible if Enemy is getting the upper hand cast Inner Vitality on your self and steal life, in the end Enemy dies from his burning wounds or his spear wounds.


In 2 vs 2 situations the build 2 comes in really handy, the Dragon Lance gives you 140 more attack range 10 damage, 2 armor and 14 attack speed and it helps you to stack a lot of Burning Spear. if your lane partner is a tanki melee hero like Sven tell him to attack the enemy heroes and grab their attention, while they are attacking him, cast Inner Vitality on him then stack as many Burning Spears as you can,Remember: 10 stacks of Burning Spear deals 1600 damage in total and you can stack more than that.
if they realize the threat and start to run you can simply Life Break on the untouched one. it takes some practice and team work and its mostly successful.
If your lane partner is disabler/silencer like Lion or Drow Ranger you got two options:
First you can use the oldschool way of ganking with Huskar; you cast Inner Vitality on your self then you LifeBreak on the Enemy, your lane partner will disable or silence both of them, if they run they die, if the stand and fight they die.
Pro Tips: harass the enemies with Burning Spear a couple times then start a gank.
Make a short code for the combo for your lane partner.
In teamfights do not initiate, not until late game when you are very tanki. after Patch 6.85's nerf on Berserker's Blood, Huskar lost much of its reputation as an anti nuke, these days Huskar is Counters by magical nukes easily, not to mention disables which has been Huskar's worst enemy since the beginning of time.

Late game

Behold the final stages of the game.
Despite of the fact that Huskar is a semi-carry, he is a strong hero in late game where Hard carries like Anti-Mage are dominating the whole game.
Some people say " Huskar falls off late game", but with good attack speed,tankiness and right counter items will allow you to one on one an enemy hard carry if you get the jump and jump in the middle of a teamfight soaking as much physical and magical damage as possible.

Man Fights


1 vs 1 Battles in late game can be super easy or super hard, if you are dealing with hard carries like Phantom Assassin, you may have a hard time dealing with them because of their damage.
If you're dealing with semi-carries, It's probably an easy battle, because most of them just fall off like Bloodseeker.
although most of the heroes you encounter have higher armor than you, their magic resistance is still 25%, that's why with high attack speed Burning Spear Never falls off. 20 stacks of Burning Spear deals 3200 magical damage, that's HUGE not to mention the physical damage do deal which is great as well.
PRO TIPS AND TRICKS
Against Hard carry Heroes with high Right-Click Damage like Phantom Assassin
Build armor, Assault Cuirass is a great option, since it provides a lot of armor, an amazing armor reducion aura and nice attack speed the other choice is the underrated Solar Crest, it gives you nice evasion, armor and a useful active. the combination of Assault Cuirass and Eye of Skadi is a GREAT counter against these type of heroes.
Against heroes with remarkable magical damage like Outworld Devourer build Black King Bar and Heart of Tarrasque or Eye of Skadi. skadi is preferred because of its great passive and the tankiness that provides.
Dragon Lance + Eye of Skadi is a great combo against melee heroes who come to kill. freeze and burn them until they reach you then Life Break on it and make him regret his action.
Against Heroes with Blade Mail, build Satanic, you will gain more life than you loss because of it's amazing active. since Huskar's weakness to Blade Mail is known for everyone, smart players build this item a lot when they face Huskar, show them your smarter.

TEAMFIGHTS
Now that you have right items, it's time to blow some brains.
In a team fight Life Break the Enemies Tankiest hero, you're no longer a passive teamfighter, you are the teams tank, The Meatshield, the one who bears the pain just to keep other team members untouched, so your first priority is to survive, in this case stealing life is more important than burning people.
Inner Vitality, Lifesteal, good armor, nice HP and magic resistance you are truly the tankiest hero of the match and you are way too dangerous to be saved for last. with slow of skadi and the extra attack range from talent and Dragon Lance you can even kill the supports who stand in a safe distance.
Some players build Blade Mail on Huskar, this is BAD, in late game teamfights you are meant to tank damage whether it's magical or physical not to escape from it, some say "This way they hurt them selves more than me" yeah on the paper its right but in reality it isn't. No one attacks a hero with active Blade mail in a teamfight.
Eye of Skadi and Satanic are truly game changing in teamfights and they can turn the table in a blink.
Be sure to have full health if the enemy team's total damage is going to be a lot more physical than magical, if it's an opposite case its better to have 75% of your total HP.

Friends And Foes

Friends

Dazzle

He is Huskar's best friend, Weave gives him a large amount of armor that Huskar needs the most, his Shallow Grave keeps you alive when you are the most dangerous, Shadow Wave heals you and damage the enemies around you and Poison Touch's slow is really handy when you want to chase some poor soul. Huskar and Dazzle can take on an entire enemy team.


Oracle
Same as Dazzle, Oracle can keep you alive when you have maximum attack speed with False Promise, it also doubles the effect of Inner Vitality.


Omniknight
His Purification, heals you and deals pure damage to the enemies around you, Repel is great against casters and nukers and physical immunity from Guardian Angel works very well with Huskar.


Drow Ranger
When it comes to carry heroes, Drow Ranger is obviously Huskars best friend, her Gust has a nice duration and knockback, Precision Aura give you a lot of damage and Frost Arrows are amazing in chasing situations.


Lich
It's time to sing the song of fire and ice. Ice Armor works great with Huskar, enemies can't burst you down with magic and now they are doing little damage to you with lowered attack speed. Frost Blast and Chain Frost, slow your enemies down and help your Burning Spears to kill your enemies in a blink.


Sven
The combination of Storm Hammer and Burning Spear means easy early kills, his Warcry gives you a lot of armor and movement speed. when Huskar and Sven jump in the middle of a teamfight there is nothing to do but panic.


Jakiro
What's better than a lot of fire? a lot more fire! Dual Breath has a nice movement and attack speed slow and damage over time (DoT), Ice Path is a good AoE stun, Liquid Fire has an Enormous attack speed slow, Macropyre is like 10 stacks of Burning Spear but it's AoE. Jakiros all spell combo + Huskar = [Double kill,Rampage).


Wraith King
Patch 7.00 turned Vampiric Aura into the Right-Click heroes paradise, more lifesteal means more surviviblity, Wraith King is a tanky hero that is capable of sharing the incoming damage in teamfights with you.


Note: healers and disablers are mostly Huskars friend, on the other hand they can be his enemy too.


Foes


Phantom Lancer
illusions eat Huskar, since all of this abilities are single target there isn't much you can do in a manfight, but you can counter Phantom Lancer in teamfight, build a Maelstrom and find the real Phantom Lancer and Life Break on him, another way of countering him is to buy Silver Edge and hunt him down. Taking away his passives and attack damage will make him useless.


Chaos Knight
He has powerful crits, armor reduction, strong illusions, and a decent stun. his illusions have lifesteal and crits as well. buy Maelstrom to determine which Illusion is the real Chaos Knight. buy Assault Cuirass or Solar Crest for armor and tank up with Satanic. Black King Bar blocks his Chaos Bolt and Reality Rift, but be aware of his lvl 25 talent that allows Reality Rift to pierce magic immunity. if there is a Lion or Pugna in your team, stick with them, Mana Drain, Hex and Life Drain instantly destroy illusions, and Chaos Knight is not a problem without his illusions.


Dazzle
Your best friend can be your worst enemy. when it comes to Dazzle it's true. Weave reduces your low armor and Shallow Grave means no early kills for you, Poison Touchs slow gives you a hard time chasing enemies.


Lifestealer
He is a formidable foe. His magic immunity makes your Burning Spear useless, his feast, takes advantage of you being a Strength Hero and Open Wounds puts a 1 vs 1 battle in his favor. however you got the upper hand Lifestealer steals less health and does less damage as your current hp gets lower. Coincidentally, Huskar gets does more damage and steals more health with lower HP. Avoid buying a Heart of Tarrasque and other items that raise your health. Satanic is an excellent item against Lifestealer, it gives you +75 damage and a lot of lifesteal. Eye of Skadi goes through Rage and with a Dragon Lance you can easily kite him. you can disspel Open Wounds with Life Break.


Phantom Assassin
She is a right-click hero with high physical damage output, Blur makes her hard to kill, with Phantom Strike she is able to gank you and escape easily and Coup de Grace is the games best crit, she can't deal much damage mid game because of Platemail you're carrying but in late game she can really hurt you. consider buying Assault Cuirass or Solar Crest and Monkey King Bar or Silver Edge. Silver Edge removes Phantom Assassins Blur and Coup de Grace and turns her into food.


Slardar
Another definition of physical damage and stun is Slardar. He has an area stun and a passive stun in his attacks meaning that you can be disabled for a long period of time while he pounds on you with your reduced armor. Do not use Life Break on him, buy Solar Crest for evasion and armor and Dragon Lance and Eye of Skadi for kitting from a safe distance, remember Black King Bar is a core item for him, that's why Heaven's Halberd is useless on him.


Wraith King
High Physical damage? Check, Lifesteal? Check, A decent stun and slow? Check and the abilty it dodge death? Check.
Wraith King can make a lot of troble for you, out lifesteal him by building Satanic, building armor and evasion is very important against him, building Assault Cuirass or Solar Crest is a must. Heaven's Halberd counters him hard and provides good survivability with nice slow and evasion.
Pro Tip: Don't try to kill him when his Reincarnation is not on cooldown or you will have a hard time, do it when it is on cooldown.


Legion Commander
This woman can really ruin your farm by forcing you to stay on full health. She deals a lot of physical damage and she is a Blade Mail carrier, Press the Attack dispel your Life Breaks slow and is a good heal in early-mid game, Moment of Courages life steal makes her REALLY durable in Duels and during the Duel you only rely on lifesteal for healing unless you had the chance to activate Inner Vitality. Build armor and evasion, Solar Crest is better than Heaven's Halberd, Blade Mail is a nice option against her And Satanic is your lifesteal option aganist her, build it right after your core, Eye of Skadis slow is really great. She normally builds Shadow Blade or Blink Dagger as a core item so she has the element of surprise, when she pops out of nowhere you have about half a second to choose between Inner Vitality, Blade Mail and Satanic to activate. activate Inner Vitality or Satanic if your have low hp. activate Blade Mail if you're doing good and want some extra damage and gold. KEEP AN EYE ON MINI MAP if you don's see her on the mini map, stay cautious, better to cast Inner Vitality just in case and remember farming is not worth dying you are not a hard carry. When you see her in the enemy team, make someone in your team to pick Oracle or Dazzle these two are Legion Commanders hardest counters and your best friend.


Broodmother
The mother of the year! Her Spiderlings Spiderling Poison Sting slow and Incapacitating Bite slow and miss chance and Insatiable Hunger bonus damage and lifesteal makes her one on Huskars best counters, Spin Webs Bonus Health Regeneration makes Burning Spears have less effect. Build Maelstrom to kill her spiderlings then build Monkey King Bar for her Incapacitating Bite and Assault Cuirass for it's armor and armor reduction aura that hurts her spiderlings so bad and Heaven's Halberd for evasion.


Ancient Apparition
This guy is a pain. His Cold Feet deals decent damage and stun, Ice Vortex reduces your magic resistance, Chilling Touch slows your attack speed and deals a lot of damage on you and worst of all his Ice Blast makes you rely only on lifesteal for healing and with its global range you are never safe. build Satanic for its lifesteal and active and gank him only when his Cold Feet is on cooldown.


Lina, Lion, Shadow Shaman


Welcome to the disablers/nukers club. these heroes can disable you and nuke you to death with three different type of damage: Aghs Lina deals mass amount of Pure damage, Lion deals high Magical damage and Shadow Shaman deals a lot of Physical damage. Black King Bar is a must for countering these heroes in both offencive and defencive way. the best way to deal with nukers is to tank up, Heart of Tarrasque is one of the best options available, Satanic and Eye of Skadi are the next best thing.
Linken's Sphere is use full though but if your facing a smart player, he/she will pop you Linken's Sphere up with one of his spells and nuke you then.
Note: Mass Serpent Ward can be escaped with Phase Boots.


Windranger
She can stun you, deal A LOT OF physical damage and run away when you want to fightback. Shackleshot usually has it's maximum stun duation and her Windrun is a great escape mechanism that can be countered with Monkey King Bar and worst of all Focus Fire deals a lot of physical damage with maximum attack speed and it won't have reduced damage when she builds Aghanim's Scepter. build a lot of armor, Assault Cuirass and Lotus Orb for her Shackleshot are good, Monkey King Bar for its true strike against Windrun.


Templar Assassin
Her Refraction is the problem, is you Life Break on her she kills you with ease, because her short range it's better to stack 4-5 Burning Spears then plan on ganking her. build armor and evasion aganst her, Assault Cuirass and Heaven's Halberd are great.


Troll Warlord
One of Huskars worst enemies, his fast physical damage output, stuns and Whirling Axes miss chance are the reasons. Use Silver Edge to remove his bash and Fervor, build Eye of Skadi and Dragon Lance for a lot of Burning Spear stacks, Heaven's Halberd for more survivibility and Monkey King Bar for its true strike.


Bristleback
He deals a lot of physical damage and reduces your armor his back reduce a large amount of Burning Spears damage. Do Not use Life Break on him unless you have a death wish. He is a Blade Mail carrier that's another reason for being Huskars counter. build armor and evasion. don't hesitate to buy Heaven's Halberd, Eye of Skadi and Dragon Lance combo works great against him, Silver Edge is another option.


Omniknight
Just like Dazzle he is your best friend and your worst enemy, his Purification is a great heal and a pure damage nuke, it also makes you Burning Spear stacks have less efficiency, Guardian Angel makes you ganks like hell and you would have to run away until it’s over. tell your team mates to build Diffusal Blade a hero with silence works well against Omniknight.


Ursa
Ursa is one of the ultimate manfighters able to take down Roshan with ease at low levels. combination of Enrage and Overpower makes him; OverPowered. Get your core and then build Heaven's Halberd, it is the best counter item for Ursa. Silver Edge is another great item, it will allow you to kite easier and wait off his Enrage and then break his Fury Swipe Passive. His Enrage removes debuffs like break and disarm.


Witch Doctor
He counters Huskar better than any other support, Paralyzing Cask stuns you for quite a long time and his Death Ward deals a lot of physical damage. you can tank Death Ward with Assault Cuirass or buy Monkey King Bar, the ministuns will disrupt his channeling.


Monkey King
New Hero, New Enemy. Monkey King deals mass amount of physical damage and has a decent stun. Jingu Mastery has a nice bonus damage and lifesteal and do not underestimate Wukong's Command power, build armor and evasion, Heaven's Halberd works against him well, Silver Edge removes his amazing passive makes him easier to deal with.

Conclusion

Now here we are at the end of this guide, I hope i could have teach you something about this amazing, easy to play and fun hero.
The Burning Chill works great against Right-click melee heroes and bring Burning Spear damage to a higher level. It works great in passive and active teamfights and it's extremely fun. Try it out and tell me your opinion about it.
If you have ANY questions, or you want to discuss something you've read in here, feel free to ask me in the comments here or via my instagram: @soroush_hysteric.

I hope i see you soon in another guide. until then goodbye.

Masked_Man

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