GUIDE RATING

9 Votes

The Bear Jew

September 2, 2012 by Tyrodemacia
Comments: 14    |    Views: 2234    |   

Build 1

Build 1: Inglorius Bastard

DotA2 Hero: Ursa

Offense

Damage 45-49

Defense

Armor 5.52

Other

Movement Speed 310

Attributes

Strength 95.5
Agility 70.5
Intelligence 53.5

Basic Stats

Health 2278
Mana 938

Purchase Order

Start+Ferry 2x tangos asap

Early-Disassemble for Vlads

Mid

Late

End game

Situational

Alternative (Not my preference)

Siege warfare



Hero Skills

Earthshock

10 12 13 14

Overpower

2 3 8 9

Fury Swipes

1 4 5 7

Enrage

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


The Bear Jew

Tyrodemacia
September 2, 2012


Guide Discussion
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Quote | PM | +Rep by pineapplepro » September 2, 2012 7:25pm | Report
Cool the tranquil boots help a lot early game. Thanks for mentioning that.

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Quote | PM | +Rep by Tyrodemacia » September 5, 2012 2:52am | Report
Added desolator since Ursa is such a boss pusher.

Do note that the Desolator debuff will not over-ride the Fury swipes, it only applies the -6 armor to towers.

Tyrodemacia


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Quote | PM | +Rep by NotSureIf » September 6, 2012 7:54pm | Report
Is this guide based under the premise of Ursa using lane or jungle to farm? Also Desolator hasn't been added. Forgot to save?

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Quote | PM | +Rep by Tyrodemacia » September 6, 2012 7:57pm | Report
You do anything. Lane, jungle, semi jungle.

Tyrodemacia


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Quote | PM | +Rep by NotSureIf » September 6, 2012 8:02pm | Report
I like the idea of the Armlet of Mordiggian on Ursa as the active provides a larger HP pool for an increased damage bonus from Enrage. Also a nice idea with the Tranquil Boots as it allows you to skillfully utilize your starting items from early to mid game. The Desolator idea is not bad either, however I wouldn't pick it up if someone else on the team had it. +1 from me.

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Quote | PM | +Rep by Tyrodemacia » September 22, 2012 1:32pm | Report
Edit: Deso only works on towers in Dota 1 : /

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Quote | PM | +Rep by Pu12e » October 16, 2012 9:15am | Report
THE BEAR JEW!!! Good 1 Skynet!

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Quote | PM | +Rep by Poetastrophe » October 30, 2012 10:15am | Report
Seems like Desolator is back :)

Noticed this on the dota2wiki:
Affects
Enemy units and structures

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Quote | PM | +Rep by Tyrodemacia » October 30, 2012 1:02pm | Report

Seems like Desolator is back :)

Noticed this on the dota2wiki:
Affects
Enemy units and structures


Could you supply a link? In DotA 1 it only uses the desolator orb on towers, where as the fury swipes works on targets.

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Quote | PM | +Rep by Poetastrophe » October 30, 2012 3:38pm | Report
http://www.dota2wiki.com/wiki/Ursa

On Ursa's page it states that Fury Swipes only affect enemy units.

http://www.dota2wiki.com/wiki/Desolator

While Desolator states, as mentioned earlier, it affects both structures and enemy units.
But since both Desolator and Fury Swipes are Orb Effects, we have to look at the list of priority:
http://www.dota2wiki.com/wiki/Unique_Attack_Modifier

1. Conditional Modifiers - Modifiers that only occur on some attacks and are not controlled by the player, such as Maelstrom (chance-based), Mjollnir (chance-based), and Geminate Attack (cooldown-based). If a Conditional Modifier fails to proc then a Standard or Ability Modifier will be present on the attack (if applicable)

2.Ability Modifiers - Modifiers granted by Hero abilities*

3.Standard Modifiers - Modifiers granted by items, with the oldest one in a Hero's inventory taking priority (priority can be shifted by dropping an item and picking it up again)


As we can see Fury Swipes takes priority against Enemy units, while Fury Swipes states it won't affect structures, then it would seem like Desolator takes priority.
I have to test this, it would be kind of weird if they did not add the same mechanics.

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