GUIDE RATING

4 Votes

Pugna The support

September 12, 2012 by m5ables
Comments: 15    |    Views: 1907    |   

Build 1

Build 1: support

DotA2 Hero: Pugna

Offense

Damage 45-53

Defense

Armor 1.24

Other

Movement Speed 315

Attributes

Strength 47
Agility 41
Intelligence 126

Basic Stats

Health 1385
Mana 1846

Purchase Order

STARTING ITEMS

CORE ITEMS

LUXURY ITEMS



Hero Skills

Nether Blast

1 3 5 7

Decrepify

2 9 13 15

Nether Ward

4 8 10 11

Life Drain

6 12 16

Stats

14 17 18 19 20 21 22 23 24 25


Pugna The support

m5ables
September 12, 2012


Guide Discussion
1 2 >>
Quote | PM | +Rep by wilddeonpwn » September 12, 2012 3:48pm | Report
So is this just a build??? Also anyways getting a level into Decrepify early helps a lot, in slowing and saving your team mates. You don't need a Vanguard on Pugna because he shouldn't be tanking

wilddeonpwn


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Quote | PM | +Rep by m5ables » September 12, 2012 11:20pm | Report
Thanks for your note

I was delayed in activating DECREPIFY

When the you can not use and damage the opponent

____

But NETHER WARD can damage + drag mana


By Vanguard

I see it very suitable for pugna



Thanks for your note

m5ables


Posts: 10
Quote | PM | +Rep by jaslam » September 13, 2012 3:38am | Report
pugna's cast range is poor, but the aoe of his skills are huge. pugna has a dismal str gain, he is not designed for tanking. vang or not. better off getting bracers if you need the hp (+ other stats), and buying something else! hell even a sange is cheaper and gives more hp + its str gain not hp gain, for extra regen..!
you also can't be both the mech and pipe carrier.. you will quickly find you can't leave the base with being auto targetted by the enemy team. 2 supports, 1 item each.

The skill build is OK- but I agree with wildeonpwn, you need just 1 level of decri, maybe not for the damage, but it can save your ***, or create a kill.. and maybe drop a level of ulti to get an extra level of ward.. (as it will more than likely burn through your mana before you can use it, or your dead anyway.. ward will have more 'team presence')

jaslam


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Quote | PM | +Rep by m5ables » September 13, 2012 4:04am | Report
Thanks for the note

Modified

m5ables


Posts: 10
Quote | PM | +Rep by DibsMid » September 13, 2012 10:54am | Report
I don't agree with most of this at all.

Wilddeonpwn is right, decrepify should have a point at level 2, and Nether Ward is not good early game, even against a Lich or another early skill heavy hero, as the ward doesn't last long enough to harass enough.

Decrepify is a great skill for chasing and ganking, getting it at level 9 will make you miss out on some easy kills.

Jasiam is right, you should never carry pipe and mek. Get one or the other.

Vanguard is good on heroes that are in the fray all the time. Pugna should pretty much NEVER be in the fray. Even with some survivability items, such as Bracer, he will go down way too quickly. your job is not DPS, but supporting and pushing.

Assault Cuirass, Daedalus, and Shadow Blade are all item that are not good for him, they are DPS items. Pugna aint no carry, if you need armor don't get AC, get Shiva's. If you need an escape mechanism, get Force Staff. Instead of getting soul ring, you should get a void stone, as it can be built into Eul's or Scythe of Vyse. Two things as a support you should be getting.

I don't know what to think of this guide to be honest, and I'm not insulting you when I say that it seems like it was written by an inexperienced player. But that's what this website is about, learning and ****.

DibsMid


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Quote | PM | +Rep by m5ables » September 13, 2012 11:40am | Report
Thanks for the note

I see many do not know NETHER WARD

Use this skill

During the war the collective

You'll see that your enemy flee from the battlefield

Why

Because he does not have mana

The reason for this skill

So you can support your team

I hope you understand this subject

^_^

m5ables


Posts: 10
Quote | PM | +Rep by DibsMid » September 13, 2012 2:37pm | Report
A man must admit when he is wrong. I didn't know that his ward had mana degen on it. Now I don't actually know whether it is good, or more effective than getting decrepify, but I will say that I spoke out of ignorance and I apologize. Now I'm gonna have to try it out to know personally if it will work.

You learn something new every day

DibsMid


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Quote | PM | +Rep by Dr.D » September 13, 2012 4:06pm | Report
Leveling up Decrepify past level 1 only increases the duration and reduces the cooldown. The two things that you would usually use it for, the slow and magic damage amplification, remain the same. Maxing Nether Ward on the other hand is an absolute must, as it increases the range, HP, and damage that it deals. A level 1 Nether Ward will pretty much be useless in a teamfight due to the small range and damage, whereas you can get by for most of the game with a level 1 Decrepify.

And just so people are clear, the main purpose of Nether Ward is to zap people that cast spells for a ton of damage, not to drain mana. It's nice, but in most fights the mana drain is negligible anyways.

Aside from that, Pugna is a very subpar "support" due to the fact that he's primarily a pusher, needs lots of early levels, and doesn't contribute much to most carry lanes. As a result, most people would choose to send him mid, although his squishiness and lack of mobility means he doesn't see much play nowadays.

Dr.D
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Quote | PM | +Rep by OmniBoy » September 19, 2012 3:41am | Report
Seriously...

First off, I agree with wilddeonpwn. Nether ward is USELESS early game, Vanguard, Shadow Blade, Daedalus, AC are the items that CARRIES would get. I'm sorry, but PUGNA can NOT carry.
Pugna can't even attack often enough to get the crits of Daedalus off.

OmniBoy


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Quote | PM | +Rep by LiLPr0 » September 25, 2012 4:52am | Report
NETHER WARD IS NOT ****ING USELESS. ADDED DURATION AND REDUCED CD IS BETTER? WOW?

LiLPr0


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