GUIDE RATING

7 Votes

Overdose

May 18, 2012 by Tyrodemacia
Comments: 15    |    Views: 3209    |   

Build 1

Build 1: Shao Kahn

DotA2 Hero: Outworld Devourer

Offense

Damage 49-64

Defense

Armor 5.36

Other

Movement Speed 310

Attributes

Strength 65.25
Agility 74
Intelligence 108.5

Basic Stats

Health 1727
Mana 1625

Purchase Order

Starting

Early

Mid game

Late game

End game



Hero Skills

Arcane Orb

9 12 13 14

Astral Imprisonment

1 3 5 7

Essence Aura

2 4 8 10

Sanity's Eclipse

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


Overdose

Tyrodemacia
May 18, 2012


Video footage!

Video link here

http://twitch.tv/numeta/b/321509539

Why these items?

The logic behind my item choices.


Early- 2-3 null talismans into power treads standard, but rushing a ghost scepter is a choice that turns heads. Ghost scepter for me is one of the best / under used items in the game, but on Outworld Destroyer, it's a great source of early stats at a relatively cost effective price. Plus it allows you to cast Arcane orb while you are ethereal (activation of ghost scepter) which silencer can do as well.

Mid game- Rod of Atos was made for this hero. The cheapest 25 int and 250 health item you're gonna find in DotA. On top of a cripple debuff (50% movement speed debuff). The perfect item for OD since he lacks a disable outside of his imprisonment.

Late game- Refresher is a phenomenal item considering the first two items Ghost scepter, and Rod of Atos. You'll get 8 seconds of physical immunity, 2 cripples, and two ultimates. And even if your ultimate doesn't reach the damage threshold, two ultimates will completely kill the enemies mana pools. A great counter to heroes like Leshrac and Storm spirit(more to name). Following refresher you work towards your sheepstick. Which I don't need to explain why it's good.

End game- OD has some of the highest end game damage outputs, so all you need with a decked out inventory is a **** ton of health to not die with. Heart makes this happen.



http://stats.dota2.be/match/14772149
http://stats.dota2.be/match/14098836
http://stats.dota2.be/match/7068335
http://stats.dota2.be/match/6830314

Guide Discussion
1 2 >>
Quote | PM | +Rep by LunaticGamers » May 18, 2012 8:56pm | Report
what Rod atos gonna do? just make 2 schyte of vyse

LunaticGamers


Posts: 1
Quote | PM | +Rep by PotM_Plz » May 18, 2012 9:03pm | Report

what Rod atos gonna do? just make 2 schyte of vyse

lolwut???...please tell me you're trolling us.
i suggest adding Force Staff btw. good guide tho.

PotM_Plz


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Quote | PM | +Rep by PotM_Plz » May 18, 2012 9:04pm | Report
also add at least one level of Arcane orb at level 1.

PotM_Plz


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Quote | PM | +Rep by Atlas » May 18, 2012 9:14pm | Report
A lot left out. This is a general build but just that, OD is diverse due to all the int items he has at his disposal. Orchid, Force Staff, Euls can even make a good pickup.

Atlas
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Posts: 1422
Quote | PM | +Rep by Tyrodemacia » May 19, 2012 1:31am | Report
Rod of Atos is a very cost effective damage item, gonna leave it a that 1 post troll :3


I respect force staff as a good item, but it's 2200 gold for only +10 intellect. If I'm gonna buy it, it will be much later than early. I find as long as I don't put myself out of position it doesn't do much for OD. The 10 dmg / attack speed is also worthless on OD.

I don't grab arcane orb till level 8-9, but level 9 is safer, because being able to spam imprisonment early on and have constant mana replenish is great. You can pretty much grab flawless denies when played right, which is why I choose to grab arcane orb late. If I try using orb early , the mana exhaustion can be risky, and the early + damage is negligible.

Eul's is too expensive for only +10 int, mana regen is not needed either. I never usually go orchid unless there is someone I need to silence, but I can say with 90% of my games I don't buy it. Mostly because I'll have too much **** to activate through my items.

Tyrodemacia


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Quote | PM | +Rep by Whated » May 19, 2012 3:18am | Report
You should put the effort into making A GUIDE more than defending your build. All these explanations about items are golden information for a guide. Builds are just ****ing annoying piece of crab that tells us nothing.

I'll not vote, but I recommend you, Numeta, to make a decent guide, because obviously from your previous posts I've seen you know some ****.

Whated


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Quote | PM | +Rep by Tyrodemacia » May 19, 2012 4:02am | Report
Guides require a **** ton of effort : / if anything I would make a video guide.

Tyrodemacia


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Quote | PM | +Rep by JeepLV » May 20, 2012 1:49am | Report
Well, Ghost Scepter < Force Staff trust me Force staff will save your life 100 times more often than Ghost Scepter in early game.

JeepLV


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Quote | PM | +Rep by Tyrodemacia » May 20, 2012 3:23am | Report
Maybe so, but as long as I don't over extend of put myself in a **** situation it wont. Ghost sceptor/banish/ offer more than enough survivability for me.

Tyrodemacia


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Quote | PM | +Rep by Tyrodemacia » June 15, 2012 3:26am | Report
Updated and added video!

Tyrodemacia


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