Soul ring- This will allow you to spam Blade fury as you please. The activation and mana refund of soul ring match the cool down and mana cost of Blade fury, it will also allow you to use your healing ward and omnislash if you ever need some burst mana. This dramatically beats going early stats on juggernaut.
Tranquil boots- These give you a giant lead in movement speed early on, which with juggernauts Blade fury will allow you to combo on lane opponents with ease, on top of some added sustain with the activation of Tranquil boots combined with healing ward you will never have to leave lane. Soul ring and tranquils allow you to farm infinitely.
Poor Man's shield- This item adds +6 damage and will keep you from being bursted down by your enemies. Combined with juggernauts high base armor you will mitigate a high amount of early auto attack damage.
Armlet- The most cost effective damage / survivability item in the game. Provides 40 damage, 400 health and 25 attack speed with 5 armor. When active it will make your healing ward heal upwards of 110+ health per second, out healing the drain of life on armlet. You'll also be able to clear ancients, Roshan , and towers when healing ward and armlet active. Truly an insane combo.
Desolator- Is pound for pound the most cost effective damage item in the game. 60+ damage and -6 armor will allow you to catch up in damage for dumping 2600 gold on Armlet and will sync well with your later Vlad's purchase for orb effect.
Vlads- Great team buffer, great item for desolator carriers. This will also buff your team with armor and damage, and lifesteal for your partner melee heroes.But more importantly you become a totem of buffs with your healing ward. You single-handedly keep your team alive with your abilities and items.
Power treads or Phase boots- After you disassemble your Tranquil boots for your vlads your choice of boots are preference to your liking.
Butterfly , Mjollnir or Aghanims- At this point you want to pick up your crowning DPS item to destroy all in your path. It's truly preference at this point. I prefer Butterfly, but all 3 candidates are equally strong.
Mjollnir- This will make you into a lightning tank! Combined with healing ward you'll get a ton of work out of the Mjollnir buff and a ton of lightning pros when you use your Omnislash
Butterly - Insane attack speed, damage and evasion!
Aghanims - For those who want to have fun with Omnislash :3
Note this is a power lane build, not a carry lane build!
Soul ring + tranquils offer insane sustain. Maxing healing ward keep you from having to to go base to heal. Armlet will give you insane early health and damage, when active healing ward will heal for 100 health a second.
Oh God, the dissassembles lol.
You understand your a carry right, having tranquils till mid to lategame will get you focused like a 500 hp int hero.
The only question I have is why not soul ring recipe and a ring of protection?
Basilius helps with pushing. Vlads would help you farm drastically and gives you access to woods, better than an armlet that gives you low hp and considerably does not increase your attack speed.
The Ward leveling is correct by far, a level 2 of Healing Ward Early game will give you 32 hp/sec.
But that Armlet lowers your gold per second by alot, instead of a Battlefury.
Toggling armlet will allow your ward to out heal the ticking damage. Armlet is the main reason I run around with tranquil boots since I'll be sitting at 1400 health 18 minutes in. Juggernaut is a good carry yes but an even better ganker. Think of him like a really really good Sven. You can pressure their carry lane with this build. Max healing ward allows you to push since it will also heal minions and you can spam spin on creep waves.
I don't need help from Vlads to farm. I have soul ring, tranquils, spin and healing ward. With this build and spec you never have to go to base. How does armlet lower my gpm lol?
As to why I don't start with a recipe in inventory, I think the idea is dumb, at least for a hero like jugg. Some heroes can get away with it.
I was trying to come up with an argument against getting armlet on jug but I just cant come up with a good one. The more I think about it the more it seems viable. Same thing for the soul ring, especially with getting healing ward instead of stats. Personally, I think I like battle fury better on him but i might try out this build sometime.
Well it's not a carry lane build, its a power lane so I don't build like a carry. You build as a ganker / semi-carry. You would definitely go battlefury if you were in the carry lane. This build is a ****ing blast so I recommend trying it.
Since this is an unusual build for Jug, maybe you could provide some kind of explanation on the purpose of the build? I've personally never seen someone build a Juggernaught this way and I'm interested in the possibilities. Even just adding what you've written in the comments would be useful in the guide itself.
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