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How To: Dragonus, The Skywrath Mage

March 16, 2013 by xCO2
Comments: 49    |    Views: 276036    |   


Build 1
Build 2

Build : Midlane Orientated

DotA2 Hero: Skywrath Mage

Offense

Damage 36-46

Defense

Armor 0.52

Other

Movement Speed 325

Attributes

Strength 56.5
Agility 38
Intelligence 117

Basic Stats

Health 1575
Mana 1599

Purchase Order

Spawn

Early Game

Core

Late Game

Defense Luxury

Offense Luxury

Situational



Hero Skills

Arcane Bolt

2 4 5 7

Concussive Shot

1 8 9 14

Ancient Seal

3 10 12 13

Mystic Flare

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


How To: Dragonus, The Skywrath Mage

xCO2
March 16, 2013


INTRODUCTION


Dragonus is a sky-bound sorcerer astute in the arts of arcane warfare. Mystical in nature and veiled in secret motives he joined the sentinel (Radiant) to battle the scourge (Dire). He is said to come from the ancient bloodline of blood elves that has ascended to unknown heights in the arts of mystical magic. It's suspected that Invoker and Dragonus were prodigy's of ancient time and were fighting for the prestige title of the supreme mage. The art of his supreme knowledge of magic enables him to seal any magic and his Mystic Flare is capable of burning any foe in matter of seconds. Many allies are proud to have strode alongside this mythical being, but few enemies have lived to survive the full extent of his mystical arsenal.

Dragonus is a mystical hero who excels in creating large amounts of magic damage. He is a somewhat inflexible hero and is very item dependent in nature. The Skywrath Mage is a very threatening spell cannon, able to throw out numerous casts in the short amount of time that his foes last.

GUIDE KEY

COLOUR CODE:

YELLOW - Good, go for it.
ORANGE - Situational, a maybe.
RED - Bad, generally a stay away.
GREY - Is titled accordingly.
______________________________________________________________________________________________
LEVEL [LVL] CODE:

PURP - Q, your first ability.
LIME - W, your second ability.
BLUE - E, your third ability.
PINK - R, your ultimate.
______________________________________________________________________________________________
The below content is appropriately color coded to the above key. All of the following information, with the exception of the actual [ RUNES ] or the [ PLEASE READ ], initially correspond with their description accordingly. If something is not understood fully regarding the color code, please comment with your question / issue.

ROLE and POSITION

ROLE:

Skywrath Mage: NUKER

Dragonus is an offensive spellcaster who's spell damage output is incredibly large due to the great damage and low cooldowns of his spells. His kit accentuates him to be an exceptionally effective NUKER, an adequate in-lane SUPPORT, and in some cases a GANKER. The Skywrath is an adept in the terms of damage, and very inflexible in build and playstyle, with that being said he is a niche hero, and he fills his role to it's potential.

POSITION:

Assuming you bought your starting equipment as suggested and are wondering what to do now, you might want to consider your lane or jungle position; for the purpose of this guide you will head to the MID lane or TRI lane. Dragonus is most compatible in the MID lane to have that early access to the runes, and experience. You may take a TRI lane according to picks.

BOTTLE and RUNES

Bottle: A bottle should be PICKED UP you plan on taking it solo to the MID lane; in which you should try to have full control of runes as you should with any solo mid hero with a bottle. Try to have a caster with a summon to scout runes out for you.

Illusion: You do not benefit much from this rune, this should only be PICKED UP in special cases.

Double Damage: This should be picked up EARLY and MID game, and avoided LATE game.

Invisibility: Generally not needed, but for a sure gank you may PICK UP.

Regeneration: SITUATIONAL, for the most part you will pick this up if no one needs it anymore than you do.

Haste: Use your better judgment, this will be PICKED UP to catch up to the pack or escape.

EARLY GAME

MIDLANE ORIENTATED:

Lvl 1: Save your W, only using in defense or a secured kill.

Lvl 2: Save your Q and W, only using in defense or a secured kill.

Lvl 3: Play accordingly and hold out on using much mana.

Lvl 4: Play accordingly and hold out on using much mana.

Lvl 5: If you haven't already, try to secure a kill using Q, W, E.

Lvl 6: You should now either continue your lane, or commence ganking. Save your R for ganks.

TRILANE ORIENTATED:

Lvl 1: Save your W, only using in defense or a secured kill.

Lvl 2: Harass accordingly, pull and stack creeps if needed. Ward.

Lvl 3: Harass accordingly, pull and stack creeps if needed. Ward.

Lvl 4: Try to coordinate with your carry to secure a kill, using your E, then W, then Q.

Lvl 5: Continue to harass your lane. Use your Q as a nuke.

Lvl 6: You should now either continue your lane, or start roaming. Save your R for brawls.

TEAM FIGHTING

Coming soon...

FRIENDS and FOES

Here's where you decide your wings, where its flight or fall.

Dragonus has synergy with a variety of heroes. Essentially any massive AoE TEAMFIGHTER or MANA fountains set the Skywrath Mage up to do some hurting either fueling his power or setting him up to release his ultimate. On the other hand, you make NUKERS exceptional, amplifying their damage.

ALLIES:
+ Disruptor - Stormcaller
+ Enigma - Darchrow
+ Elder Titan - Worldsmith
+ Twin Head Dragon - Jakiro
+ Admiral - Kunkka
+ Magnoceros - Magnus
+ Tidehunter - Leviathan
+ Treant Protector - Rooftrellen
+ Warlock - Demnok Lannik
+ Crystal Maiden - Rylai
+ Keeper of the Light - Ezalor
+ Outworld Devourer - Harbinger
+ Bane - Atropos
+ Bone Fletcher - Clinkz
+ Doom Bringer - Lucifer
+ Tormented Soul - Leshrac
+ Slayer - Lina
+ Demon Witch - Lion
+ Moon Rider - Luna
+ Geomancer - Meepo
+ Nyx Assassin - Anub'arak
+ Queen of Pain - Akasha
+ Lord of Olympus - Zeus

Without his wings Skywrath Mage is nothing. To clip 'em all you need are heroes that can SILENCE, as a caster you rely on spells. Heroes that are equally detrimental to voiding Dragonus consists of sapping his power source, in this sense any MANA DRAIN heroes can easily hinder you.

FOES:
x Bloodseeker - Styrgwyr
x Death Prophet - Krobelus
x Disruptor - Stormcaller
x Doom Bringer - Lucifer
x Drow Ranger - Traxex
x Night Stalker - Balanar
x Fairie Dragon - Puck
x Stealth Assassin - Riki
x Silencer - Nortrom
x Anti-Mage - Magina
x Invoker - Carl
x Keeper of the Light - Ezalor
x Nyx Assassin - Anub'arak

PLEASE READ

These guides are somewhat time consuming to produce, and most of them do lack some at the moment, but for the most part I believe they provide enough information to play properly with the given hero. Even though the guide is still UNFINISHED, I still need feedback on how to better it. The item build and such is always up for change, and your opinion is wanted as long as it's not something that smashes the entire guide because you don't like a little detail. Please keep in mind: if you have the time to read this guide and vote on it then you should have a sufficient amount of time to comment what pleased or displeased you.

TLDR:
Please take the time to provide feedback.
What can I change? What areas need improvement? Is the guide visually unappealing?

Guide Discussion
1 2 3 4 5 >>
Quote | PM | +Rep by Peppo_oPaccio » March 16, 2013 12:51pm | Report
I can't wait to try him, finally a new support! Ancient Seal + Concussive Shot must be a very good trilane combo, especially with a Keeper of the Light assisting you.

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Quote | PM | +Rep by xCO2 » March 16, 2013 12:55pm | Report

I can't wait to try him, finally a new support! Ancient Seal + Concussive Shot must be a very good trilane combo, especially with a Keeper of the Light assisting you.

Indeed, I don't think he's going to be a very competitive pick though. While his ult is very powerful, its just a nuke, there's limited utility that he provides. I love his Ancient Seal though, its like a free Orchid Malevolence.

Someone to look out for however, Elder Titan (Tauren Chieftain), once he's released I feel like we'll be seeing a lot of him being picked/banned.

xCO2
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Quote | PM | +Rep by mightycookie » March 17, 2013 12:27am | Report
as always, great guides man, cant wait to play him. he comes out this friday right? +1

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Quote | PM | +Rep by Wulfstan » March 17, 2013 1:02am | Report
He can solo mid too,not necesarelly support.He's one of those heroes that transition to a support towards the late game,but early game dominates.

You could add etheral blade to situational to keep him up and running late game.

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Quote | PM | +Rep by xCO2 » March 17, 2013 2:06am | Report
Wulfstan wrote:

He can solo mid too,not necesarelly support.He's one of those heroes that transition to a support towards the late game,but early game dominates.

You could add etheral blade to situational to keep him up and running late game.


Orly Wulfstan? I didn't know my mid lane build was invisible. :P

I also figured it was pretty straight forward that the Ghost Scepter in the situational builds into an Ethereal.

mightycookie wrote:

as always, great guides man, cant wait to play him. he comes out this friday right? +1


He will most likely be released next Wednesday on the test client and Thursday in game.

xCO2
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Quote | PM | +Rep by Wulfstan » March 18, 2013 10:53am | Report
xCO2 wrote:



Orly Wulfstan? I didn't know my mid lane build was invisible. :P

I also figured it was pretty straight forward that the Ghost Scepter in the situational builds into an Ethereal.



He will most likely be released next Wednesday on the test client and Thursday in game.


I swear dude,that wasn't there at the time of my post.Can't see the Eblade though.

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Quote | PM | +Rep by TenshiN » April 3, 2013 4:51am | Report
Seems like a fun hero, i always missed the characters that can really do some nukespam. Nice guide too, +1

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Quote | PM | +Rep by CountryClubAntics » April 4, 2013 12:48pm | Report
You should add trappers to the allies, like clock werk, natures prophet and pit lord as they can allow you to get off a perfect ulti on one enemy

Great guide +1

CountryClubAntics


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Quote | PM | +Rep by xCO2 » April 4, 2013 1:17pm | Report
Quoted:

You should add trappers to the allies, like clock werk, natures prophet and pit lord as they can allow you to get off a perfect ulti on one enemy

Great guide +1


I find that using your Ultimate on a single person is a waste, especially if there's more than one of you there to engage the target. You should really be trying to get at least two targets with it and no more than three.

There are exceptions, as with anything really, like if there is the situation that can save you or your teammates or its an exceptionally beefy hero that you've caught out, such as a Doom Bringer.

Nonetheless, thank you for your suggestion and the feedback, it is appreciated.

xCO2
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Quote | PM | +Rep by Twodee » April 5, 2013 9:06am | Report
Did you know - In the new wallpaper that shows Bristlebog swinging his rock with his mouth gaping open you can catch a glimpse of Skymage in the left hand corner kinda just standing there.

wishing that he was with Veng...


/sigh

Twodee


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