Disruptor the Harassosaurus *UPDATED*
rufus
July 10, 2012
Introduction
Welcome to Dinosaur Rider's guide to harassing, first blood, and a billion assists. We will focus on harassing early with Thunder Strike, getting first blood when we add Kinetic Field, and then getting a Veil of Discord to wreck in team fights. This is my second guide, so advice is more than welcome! And thank you to everyone who commented so far (esp Mrs Warboys, Sefi, Nachowizard, and Stank)! I am updating the guide based on the feedback I have gotten and I hope it helps!
Pros / Cons
Pros
Great Lane Harass
Solid First Blood Potential
Great AOE/CC for Team Fights
Rides a Dinosaur!
Cons
Squishy Int Hero
Easy Gank Target for Heros with Silence
Items
Starting with two Clarity Potions allow you to drop Thunder Strike non-stop until you get your mana boots. Being able to use this spell from level one, will make your opponents burn through regen items and increase your chance of first blood. Also, you need to make sure your team has a courier, so if somebody else doesn't buy it, make sure you do.
Getting a Magic Wand first, then a Bracer, allows you to stay in lane and keep making it storm all over your opponents. If you are not getting harassed, you can build an Urn of Shadows instead, to help your role as a mobile fountain mid game.
By level 6, you should have your Arcane Boots. After this, go for Veil of Discord. This item makes your Kinetic Field/Static Field/Thunder Strike/Glimpse combo even more amazing. Watch the other team scramble as they take 25% more damage from your lighting storm of death (suck on that Razor and Zeus!).
If you find you are not farming very well in lane, or that your team is on the defensive, don't get the Veil of Discord, go for a Mekansm. This will allow you to be a mobile fountain and keep your team pushing while not dying in team fights. It is easier to build with low gold because of the multiple cheap components.
After your Veil of Discord, a Eul's or a Force Staff are in order, depending on your play style and the game. If you want to/need to play more direct support and their team has some painful heroes, grab a Eul's and help your team out, and also use it to set an annoying enemy hero up in the air for a few seconds while you setup your combo. If you need to play a little more indirect support, grab a Force Staff to cruise around the map, get your teammates out of trouble, and lightly suggest that an enemy hero get inside your ThunderDome.
Finally, you can get any big int based support item late game. Shiva's Guard for more AOE and Slow, Pipe of Insight to support against a caster heavy opposition, or Scythe of Vyse to disable those pesky super carries (I'm looking at you Anti-Mage).
Sidenote: You are an INT hero and a support, make sure you buy wards! As an easy rule of thumb, but them on the Eye symbols on top the cliffs by the rune spawns.
Skills
Maxing out Thunder Strike will allow you to harass from level one. Since you bought two Clarity Potions, you can spam this non-stop. Make sure you use it to break your lane nemesis' Clarity and Healing Salve regen.
Once you have two levels of Thunder Strike and a level of Kinetic Field, you can attempt first blood. To do this make sure you are always casting Thunder Strike on a single low HP opponent, that your are harassing with your solid range auto-attack, and that when you are ready to go, you hit your Kinetic Field/Thunder Strike combo then auto attack like crazy.
After that, just max out Thunder Strike while leveling up your Static Storm and Kinetic Field, grab a level of Glimpse after your Ult (so that you can pull them back into your ult right after your Kinetic Field goes down).
Also, make sure you use your Kinetic Field and Glimpse to save your teammates, and yourself, from ganks. You don't have to trap enemy heros inside of the field, just put it between you and them, especially in bottlenecks on the map.
Make sure in team fights you pull of your ULTIMATE COMBO: Kinetic Field/Veil of Discord/Static Field/Thunder Strike/Glimpse. If you can do this, your team will not lose a team fight.
Team Play
For starting lanes somebody with high DPS is a great choice. Kinetic Field paired with Juggernaut's Blade Fury, Ursa's Fury Swipes/Overpower, or Viper's Poison Attack/Nethertoxin is a fairly reliable first blood. Be careful of lane-ing againsg lanes with heavy DOTs/Slows like Alchemist's goo pile or Venomancer's Corrosive Gale.
Be aware of your role as a support, because you have the ability to save lives. Use Kinetic Field not just for opening up the ThunderDome, but also for blocking off a path between your teammate and the enemy (or yourself and the enemy). Make sure you practice with the timing, because the field takes a second to setup, try casting it a little bit in front of them, so when you cast it, they are just about to hit the side farthest from you (so the run into the middle of the circle, then get hit in the face by the farside). If they are really face and about to catch you, when they hit the side closest to you, Glimpse them back to wherever they came from.
To really help your team in team fights, wait for 2 to 3 enemy heroes to get in a circle equal to the size of your Kinetic Field, drop your Static Storm (to start the damage train and silence them), then quickly drop your Kinetic Field right on top of that circle to trap them in, then quickly lay the Vile of Discord right on top of that to ramp up the damage, then cap it all off by dropping your Thunder Strike on a hero you want to die to complete THE THUNDERDOME! Be aware that you might need to Glimpse any heroes that might have been lingering right around the edges back into the Dome of Thunder.
Be sure to coordinate your combo with other AOE ults like Kunka's ship, Dark Seer's wall/vacuum, Enigma's Blink/Black Hole, or Sand King's omgquake/Burrow Strike. These are game ending combos that you want to make sure you utilize.
Sidenote: You are an INT hero and a support, make sure you buy wards! As an easy rule of thumb, but them on the Eye symbols on top the cliffs by the rune spawns.
Summary
So I have made my first small update to this guide after playing a bit and getting feedback, but I would like to make it even better. Unusual item usage, digging into the changelog, elaborating on team play, and other ideas are all welcome topics of discussion and hopefully I will be quicker to update my guide in the new year. Thanks to everyone who has commented/voted/used my guide and hopefully it helped a little.
Cheers,
rufus
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