GUIDE RATING

57 Votes

Disruptor the Harassosaurus *UPDATED*

July 10, 2012 by rufus
Comments: 21    |    Views: 126573    |   

Build 1

Build 1: First Blood City

DotA2 Hero: Disruptor

Offense

Damage 49-53

Defense

Armor 1.1

Other

Movement Speed 300

Attributes

Strength 66.5
Agility 50
Intelligence 84.5

Basic Stats

Health 1746
Mana 1326

Purchase Order

Build Order

Starting Items

Early Game

Core

Sensational Late Game Item

Alternate Courier Start



Hero Skills

Thunder Strike

1 3 5 7

Glimpse

4 12 13 14

Kinetic Field

2 8 9 10

Static Storm

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


Disruptor the Harassosaurus *UPDATED*

rufus
July 10, 2012


Introduction

Welcome to Dinosaur Rider's guide to harassing, first blood, and a billion assists. We will focus on harassing early with Thunder Strike, getting first blood when we add Kinetic Field, and then getting a Veil of Discord to wreck in team fights. This is my second guide, so advice is more than welcome! And thank you to everyone who commented so far (esp Mrs Warboys, Sefi, Nachowizard, and Stank)! I am updating the guide based on the feedback I have gotten and I hope it helps!

Pros / Cons

Pros

    Great Lane Harass
    Solid First Blood Potential
    Great AOE/CC for Team Fights
    Rides a Dinosaur!

Cons
    Squishy Int Hero
    Easy Gank Target for Heros with Silence

Items

Starting with two Clarity Potions allow you to drop Thunder Strike non-stop until you get your mana boots. Being able to use this spell from level one, will make your opponents burn through regen items and increase your chance of first blood. Also, you need to make sure your team has a courier, so if somebody else doesn't buy it, make sure you do.

Getting a Magic Wand first, then a Bracer, allows you to stay in lane and keep making it storm all over your opponents. If you are not getting harassed, you can build an Urn of Shadows instead, to help your role as a mobile fountain mid game.

By level 6, you should have your Arcane Boots. After this, go for Veil of Discord. This item makes your Kinetic Field/Static Field/Thunder Strike/Glimpse combo even more amazing. Watch the other team scramble as they take 25% more damage from your lighting storm of death (suck on that Razor and Zeus!).

If you find you are not farming very well in lane, or that your team is on the defensive, don't get the Veil of Discord, go for a Mekansm. This will allow you to be a mobile fountain and keep your team pushing while not dying in team fights. It is easier to build with low gold because of the multiple cheap components.

After your Veil of Discord, a Eul's or a Force Staff are in order, depending on your play style and the game. If you want to/need to play more direct support and their team has some painful heroes, grab a Eul's and help your team out, and also use it to set an annoying enemy hero up in the air for a few seconds while you setup your combo. If you need to play a little more indirect support, grab a Force Staff to cruise around the map, get your teammates out of trouble, and lightly suggest that an enemy hero get inside your ThunderDome.

Finally, you can get any big int based support item late game. Shiva's Guard for more AOE and Slow, Pipe of Insight to support against a caster heavy opposition, or Scythe of Vyse to disable those pesky super carries (I'm looking at you Anti-Mage).

Sidenote: You are an INT hero and a support, make sure you buy wards! As an easy rule of thumb, but them on the Eye symbols on top the cliffs by the rune spawns.

Skills

Maxing out Thunder Strike will allow you to harass from level one. Since you bought two Clarity Potions, you can spam this non-stop. Make sure you use it to break your lane nemesis' Clarity and Healing Salve regen.

Once you have two levels of Thunder Strike and a level of Kinetic Field, you can attempt first blood. To do this make sure you are always casting Thunder Strike on a single low HP opponent, that your are harassing with your solid range auto-attack, and that when you are ready to go, you hit your Kinetic Field/Thunder Strike combo then auto attack like crazy.

After that, just max out Thunder Strike while leveling up your Static Storm and Kinetic Field, grab a level of Glimpse after your Ult (so that you can pull them back into your ult right after your Kinetic Field goes down).

Also, make sure you use your Kinetic Field and Glimpse to save your teammates, and yourself, from ganks. You don't have to trap enemy heros inside of the field, just put it between you and them, especially in bottlenecks on the map.

Make sure in team fights you pull of your ULTIMATE COMBO: Kinetic Field/Veil of Discord/Static Field/Thunder Strike/Glimpse. If you can do this, your team will not lose a team fight.

Team Play

For starting lanes somebody with high DPS is a great choice. Kinetic Field paired with Juggernaut's Blade Fury, Ursa's Fury Swipes/Overpower, or Viper's Poison Attack/Nethertoxin is a fairly reliable first blood. Be careful of lane-ing againsg lanes with heavy DOTs/Slows like Alchemist's goo pile or Venomancer's Corrosive Gale.

Be aware of your role as a support, because you have the ability to save lives. Use Kinetic Field not just for opening up the ThunderDome, but also for blocking off a path between your teammate and the enemy (or yourself and the enemy). Make sure you practice with the timing, because the field takes a second to setup, try casting it a little bit in front of them, so when you cast it, they are just about to hit the side farthest from you (so the run into the middle of the circle, then get hit in the face by the farside). If they are really face and about to catch you, when they hit the side closest to you, Glimpse them back to wherever they came from.

To really help your team in team fights, wait for 2 to 3 enemy heroes to get in a circle equal to the size of your Kinetic Field, drop your Static Storm (to start the damage train and silence them), then quickly drop your Kinetic Field right on top of that circle to trap them in, then quickly lay the Vile of Discord right on top of that to ramp up the damage, then cap it all off by dropping your Thunder Strike on a hero you want to die to complete THE THUNDERDOME! Be aware that you might need to Glimpse any heroes that might have been lingering right around the edges back into the Dome of Thunder.

Be sure to coordinate your combo with other AOE ults like Kunka's ship, Dark Seer's wall/vacuum, Enigma's Blink/Black Hole, or Sand King's omgquake/Burrow Strike. These are game ending combos that you want to make sure you utilize.

Sidenote: You are an INT hero and a support, make sure you buy wards! As an easy rule of thumb, but them on the Eye symbols on top the cliffs by the rune spawns.

Summary

So I have made my first small update to this guide after playing a bit and getting feedback, but I would like to make it even better. Unusual item usage, digging into the changelog, elaborating on team play, and other ideas are all welcome topics of discussion and hopefully I will be quicker to update my guide in the new year. Thanks to everyone who has commented/voted/used my guide and hopefully it helped a little.

Cheers,
rufus

Guide Discussion
1 2 3 >>
Quote | PM | +Rep by AntonPhan » July 16, 2012 3:36pm | Report
An AMAZING build in which items synergize with skills. EXTREMELY under rated

AntonPhan


Unremarkable (1)
Posts: 1
Quote | PM | +Rep by Sefi » July 21, 2012 11:27pm | Report
A solid build; so far it's been doing me well. Although I mix it up a bit and instead of getting the second kinetic energy at level 4, I get one point in glimpse. We had a cooperative mid that ganked frequently and the early glimpse really helped set everyone in place. Otherwise, nice guide.

Sefi


Unremarkable (3)
Posts: 68
Quote | PM | +Rep by The Metalgod » July 30, 2012 1:18pm | Report
indeed a good build, definately solid.
As for the guide itself maybe you could add information about thralls general gameplay, priorities for spells in team fights, which runes, if any, should thrall take, what lanes he can and cant manage, his friends and foes and any situational information. People love detail when it comes to guides
But nonetheless a solid guide +1

The Metalgod


Unremarkable (1)
Posts: 9
Quote | PM | +Rep by Brncrmp » August 13, 2012 10:56am | Report
Nice guide, good info. I have really gotten partial to this hero, I don't think many realize just how much he can lock down some really tough heros....

The only thing I differ on is that I like Eul's over sheep stick... you have no worries of missing your kenetic field when you can toss them up first ensuring a good land.

Brncrmp


Unremarkable (1)
Posts: 7
Quote | PM | +Rep by SalsaShark » August 20, 2012 12:30am | Report
I love underrated heroes... If you get the right game,they can be seriously devastating! really good + simple build! Congratulations!

SalsaShark


Posts: 6
Steam: http://steamcommunity.com/id/s
Quote | PM | +Rep by TangoNCash » August 26, 2012 7:51am | Report
Great guide for an excellent hero. One of my favorite supports, is super helpful for whole game. Can really dominate a lane early game and is valuable for harassment. Items in this build kept me alive and good on mana for most of game. also +1 for "rides a dinosaur"

TangoNCash


Unremarkable (3)
Posts: 60
Quote | PM | +Rep by wilddeonpwn » August 28, 2012 4:27am | Report
Nice build. Solid.

wilddeonpwn


Prominent (94)
Posts: 1082
Steam: wilddeonpwn
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Quote | PM | +Rep by silverkadaj » August 29, 2012 5:31am | Report
I haven't used this hero before. Thanks to your guide, I have an idea now where to start with this dinosaur-riding troll(?).

silverkadaj


Posts: 4
Quote | PM | +Rep by Mrs Warboys » September 4, 2012 10:47pm | Report
Looks cool, I'll try out the Veil build. One concern is that you're a support, who won't get much farm, and you're saving Mekansm after Veil of Discord. You'll end up with a Mek at 40 minutes, which misses it's most powerful time.

Get Mek early or don't get it at all IMO.

Mrs Warboys


Unremarkable (9)
Posts: 67
Steam: KyonoRocks
Quote | PM | +Rep by SuperNova » September 5, 2012 6:18am | Report
Nice Build, i pulled of an awesome combo when an ursa tried to eat me, i static stormed his *** then locked him up in field then thunder strcuk him then when he got out of the fieeld a perfectly timed glimpse sent him right back into the storm again!

SuperNova


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