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Chaos is Fun...damental(In Depth Chaos Knight Guide)

June 8, 2012 by OhDatsApplesMate
Comments: 10    |    Views: 20343    |   

Build 1

Build 1: Hero Build

DotA2 Hero: Chaos Knight

Offense

Damage 49-79

Defense

Armor 3.96

Other

Movement Speed 325

Attributes

Strength 92.5
Agility 66.5
Intelligence 46

Basic Stats

Health 2221
Mana 832

Purchase Order

Starting Items

Early Game

Mid Game

If enemy is aggressive

If enemy is not aggressive at all

Late game



Hero Skills

Chaos Bolt

1 4 6 8

Reality Rift

2 5 7 9

Chaos Strike

3 12 13 14

Phantasm

10 11 16

Stats

15 17 18 19 20 21 22 23 24 25


Chaos is Fun...damental(In Depth Chaos Knight Guide)

OhDatsApplesMate
June 8, 2012


Introduction


Chaos Knight(or Nessaj,referring to WC3's Dota) combines such roles as: Carry,Disable,Ganker,Pusher and even LaneSupport(Because of him being Disable). I also refer to him as "Assassin"(Hero to go 1v1 against other heroes). He can wipe out a lot amount of damage, if built right.

Skills

Chaos Bolt

Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.
Range: 500
Stun Duration: 1-2/1-3/1-4/2-4
Damage: 1-200/50-225/75-250/100-275
Cooldown:10
Mana per cast: 140
Stun duration and damage appears above targeted unit's head (visible to allies and enemies).


Ability to disable is useful the whole game. Ganking, chasing, escaping etc. Maybe damage isn't so decent, but maxed duration (2-4) is just AWESOME. Maximum duration(4) can be compared to Enigma 's Black Hole .You shouldn't just SPAM it at early stages of the game, though, as it wastes a lot of mana.

Reality Rift

Teleports you, any images you have and the target unit to a random point along the line between the two of you. Gives you bonus attack damage for one attack.
Range: 550/600/650/700
Bonus Damage: 25/50/75/100
Bonus Duration: 1.2
Cooldown:24/18/12/6
Mana per cast: 70
Teleports Chaos Knight to a random point on the line between the units (between 30% and 80% of the distance).
Teleports the target unit to the same location as Chaos Knight, offset by 25 units towards Chaos Knight's original position.
Any illusions of Chaos Knight owned by the same player as Chaos Knight within a 1400 radius are also teleported to Chaos Knight's new position.
Chaos Knight and the target unit are made to face each other, and Chaos Knight and all teleported illusions are issued an attack order against the target unit.


Similar to Chaos Bolt this ability has multiple uses.You can also use it to try pushing your enemies to your towers early-game.I never really understood the bonus damage, though. It just makes sure, that if you are chasing a wounded enemy you kill him.

Chaos Strike

Chaos Knight's mojo gives him a chance to deal bonus damage.
Critical Chance: 10%
Critical Damage: 1.5/2/2.5/3


I grab this on 3-rd level and then leave it alone till i max Chaos Bolt and Reality Rift , for some bonus early-game damage. Even with that small chance, the damage is pretty cool.

Phantasm

Summons several copies of the Chaos Knight from alternate dimensions. The illusions deal full damage, but take double damage.
Duration: 24
Number of Illusions: 1/2/3
Cooldown:140
Mana per cast:125/200/275
This ability removes most buffs from Chaos Knight.


"Gather,knights!"

It's not THAT awesome, as it would have seem. I grab this on 10-th level, because of how much mana this wastes. I don't usually use it to deal damage, though you can try killing someone on lane with this ability, if you have a Disable hero as a partner.Just know that your enemy has partner too. You can use it to push(i mean destroying tower by that), avoid getting ganked(Try controlling your illusion, so your enemies would think it's you, though the chances are slim, if you try to do so with 10 level-th Phantasm ). You can use it in teamfights, too and combine it with Reality Rift.

Gameplay & Items

Early game


Just farm until you have 1250 gold.If your partner on lane is aggressive, use Chaos Bolt and Reality Rift to help him. You can try pulling your enemies with Reality Rift to towers, if they are close enough. After you are done with farming buy Boots of Speed and 2 Bracer. You have some awesome speed with boots of speed now! It's also a head start for Power Treads. Bracers you get for stats. Mostly health.When you have those items, you can continue farming or gank.

Mid game


When you get enough money, buy Helm of the Dominator. You can jungle with this item, use creeps with stun to kill enemies, and give a head start for Satanic!. Then get Power Treads for attack speed, little stat boost and speed.Focus on three things: pushing, ganking and jungling. If enemy is REALLY aggressive, get Monkey King Bar. Stun is going to help you alot.If not, go for the Divine Rapier and Aegis of the Immortal. Or, if you don't feel like getting Divine Rapier, situation seems pretty mild, or you just CAN'T get Divine Rapier, just continue with the item build.

Late game


When you have enough money, get Satanic.You can just wipe out damage without getting any damage, which is awesome.Deeper and deeper into the late game you can just forget jungling at all and focus on ganking, teamfights and pushing towers. Now, collect money for Butterfly. Why Butterfly ? It has everything Chaos Knight would need. He does need attack speed, also boosted by Agility. And evasion allows you to negate a lot of damage, which can be sometimes better than being able to hold a lot of hits. If the game is still not over, go for Divine Rapier and Aegis of the Immortal.

P.S.

I'm Russian with English education, though i still can have some grammar mistakes, sorry for that. This is my first guide here, too. If there are any mistakes i will fix them.

Guide Discussion
Quote | PM | +Rep by jaslam » June 8, 2012 2:09pm | Report
at level 7 get chaos bolt, so you have a sure 2 sec stun, then max your rift..

jaslam


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Quote | PM | +Rep by OhDatsApplesMate » June 8, 2012 2:52pm | Report
jaslam wrote:

at level 7 get chaos bolt, so you have a sure 2 sec stun, then max your rift..

It doesn't matter much.

OhDatsApplesMate


Posts: 7
Steam: OhDatsApplesMate
Quote | PM | +Rep by Salawayun » June 9, 2012 5:02am | Report
I'll just repost what I said about this one on joinDOTA.
Quoted:
Rift is much more preferred over Bolt at the early stages, the scaling of Bolt in regards to Mana Cost and Cooldown is quite meh, Rift on the other hand when maxed lowers the cooldown by a very significant amount, not to mention that the mechanic works near similar to a disable as it disrupts channeling spells like TPing enemies. I agree with maxing Crit later as your low IAS makes you to not really benefit from it early. If you're opting for Manta Style then I'd suggest for an early Sange and Yasha or maybe and early Halberd as illusions do benefit from stats and not on raw damage bonuses. And oh, I suggest that you don't mention PRD on your article as the wiki says that it hasn't been implemented on DOTA 2, I guess the game just uses a revised form of RGN or Random Number Generator to decide Crit or Bash chances.

Salawayun


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Posts: 52
Quote | PM | +Rep by OhDatsApplesMate » June 9, 2012 6:12am | Report
Salawayun wrote:

I'll just repost what I said about this one on joinDOTA.


Rift won't save you in case of a gank, right? If you use Rift to damage an enemy, he will just run away, making you just hit him once. Maxing your Rift doesn't benefit that skill as much as maxing Chaos Bolt too! That's ridiculous to compare 100 damage from Rift on 1 hit to 100-275 damage from Chaos Bolt PLUS the stun, which allows you and your partner to hit even more. And your item suggestion and thing about pseudo-random distribution(yeah, i Google'd that). What the hell are you talking about?

OhDatsApplesMate


Posts: 7
Steam: OhDatsApplesMate
Quote | PM | +Rep by Salawayun » June 9, 2012 8:36pm | Report
There was a similar article about this one mentioning PRD so I'd added that up, just skimmed through this one really. Anyway regarding the Item build, again Illusions benefit directly from Stat bonuses and not from raw bonuses, so grabbing S-&-Y or Halberd is quite a good choice. The biggest downside with prioritzing Bolt is the fact that it scales quite bad, you'd be relying on luck with the RGN on a static range spell (meaning it doesn't change as the level progresses) with a seemingly high mana cost.

Salawayun


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Posts: 52
Quote | PM | +Rep by OhDatsApplesMate » June 10, 2012 4:49am | Report
Salawayun wrote:

There was a similar article about this one mentioning PRD so I'd added that up, just skimmed through this one really. Anyway regarding the Item build, again Illusions benefit directly from Stat bonuses and not from raw bonuses, so grabbing S-&-Y or Halberd is quite a good choice. The biggest downside with prioritzing Bolt is the fact that it scales quite bad, you'd be relying on luck with the RGN on a static range spell (meaning it doesn't change as the level progresses) with a seemingly high mana cost.

I don't kinda look on Chaos Bolt's damage. It's the duration. Even if the duration will be set on 1, it's still a big profit. Anyways, why Sange-Yasha when there is Butterfly? Same with Halbred. They just share same stats, don't they? Though Halbred might not be so bad, as it is a good disabling tool. But if you are going for Butterfly, then the evasion bonus from Halbred is going nowhere :P
[EDITED] I'd like to add "Situational" buying order, though.

OhDatsApplesMate


Posts: 7
Steam: OhDatsApplesMate
Quote | PM | +Rep by Salawayun » June 11, 2012 11:28pm | Report


I don't kinda look on Chaos Bolt's damage. It's the duration. Even if the duration will be set on 1, it's still a big profit. Anyways, why Sange-Yasha when there is Butterfly? Same with Halbred. They just share same stats, don't they? Though Halbred might not be so bad, as it is a good disabling tool. But if you are going for Butterfly, then the evasion bonus from Halbred is going nowhere :P
[EDITED] I'd like to add "Situational" buying order, though.


By stats I would mean attributes, yes The Butterfly does hold a promising DPS increase for you alone but then you might wanna consider that your illus would need that STR for their own added HP as well as the fact that Halberd does grant the ability to stop DPS opponents from right-clicking you or anyone on your team too early.
And also, if you think that the 1 second stun duration of Bolt holds a big profit then why max it up early considering that the minimum duration is 1 second?

Salawayun


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Posts: 52
Quote | PM | +Rep by kirbyruled » June 12, 2012 12:52am | Report
-1

Armlet is a must on Chaos Knight. Armlet has great synergy with Chaos Strike and Phantasm*, and provides one of the cheapest sources of big damage. In fact, if you really keep in mind how Phantasm works (images scale off STR/AGI/INT, rather than Attack Speed/Damage) you can ascertain that building Strength is the way to go. As such, I can't agree with your item build at all; Butterfly would never be a strong choice over Heart, and even after Heart/Satanic I can think of much better things to buy (Assault Cuirass, Abyssal Blade, BKB) than a Butterfly. Even behind an Aegis, a Divine Rapier is another poor choice on this hero, as Phantasm receives none of the +300 damage you just dumped 6200g on.

Lastly, as a strong nuke/stun with an unscaled Mana cost, not maxing Chaos Bolt by 7 is silly. I also can't recommend any points in Chaos Strike until 10.

* Images generated when Armlet is toggled on benefit from the +25 STR of Armlet's active but do not suffer from the usual Health degeneration.

kirbyruled


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Posts: 129
Steam: kirbyruled
Quote | PM | +Rep by Poetastrophe » November 28, 2012 2:57pm | Report
Few to no items that benefit his illusions. This guide has to be troll.
I find this guide quite offensive to the Dota community om general, simply because your opponents have to be IDIOTS if you ever hope to outsmart them with this build. Sure you will be able to chase, but only to die.
This is a -1 from me. Please try harder next time.

Poetastrophe


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Posts: 55
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Quote | PM | +Rep by mibbo » January 26, 2013 12:55pm | Report
Every game I've played with this build has been a win, don't really fancy the idea of buying rapier tough.

mibbo


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Steam: maydie385

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