Please verify that you are not a bot to cast your vote.
Help SupportOur Growing Community
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
...... Excel spreadsheet. I didn't know that was the old fashioned way. Lol K/d/a r is only relative in competitive team play in my opinion, keeping a statistic for inhouses, scrims, and other forms of team competitive play would be more useful. Records in pubs really don't explain much. Especially depends on the role you are playing. Someone who always plays support or tank probably is going to have a bad k/d ratio but a High Assist ratio. But they are probably better players then people who carry with a 5:1 k d ratio.
This doesn't mean anything at all, a lot of people play support and get a negative score, and then their K/D ratio is low, what then? you'll think they are bad players.
Message me if you'd like to join our official Discord server!
This doesn't mean anything at all, a lot of people play support and get a negative score, and then their K/D ratio is low, what then? you'll think they are bad players.
Lol Hades. Most of the heroes I play are not carries aka supports. My most played hero is Shadow Shaman and he is a support!
So doesn't that make you ask: How do I pull off such a good looking KDR while playing mostly support heroes?
Either I ks very well or I am just a damn good player.
Generally speaking, I think you would agree with me that a person with a high KDR should probably be the one picking the carry hero. I am not saying people with low KDRs are terrible players. They also may be great support heroes but they should not be playing carry heroes with such low KDRs. I don't think a 14-13 Faceless Void will carry a team to victory like in match 50722805 where you played Faceless Void and went 14-13 which ended up in a loss for yourself and your teammates.
Lol Hades. Most of the heroes I play are not carries aka supports. My most played hero is Shadow Shaman and he is a support!
So doesn't that make you ask: How do I pull off such a good looking KDR while playing mostly support heroes?
Either I ks very well or I am just a damn good player.
Generally speaking, I think you would agree with me that a person with a high KDR should probably be the one picking the carry hero. I am not saying people with low KDRs are terrible players. They also may be great support heroes but they I don�t think they should be playing carry heroes with such low KDRs. I don�t think a 14-13 Faceless Void will carry a team to victory like in match 50722805 where you played Faceless Void and went 14-13 which ended up in a loss for yourself and your teammates.
If I had 14/13 and I lost, it's not only my fault, it's the whole team's. It happens to everyone though, you win every game with 15/0 isn't it?
Also, I'm not kill stealing as others do, I just play and give everything I have to win, not hold it for the kill, as some others do.
Message me if you'd like to join our official Discord server!
If I had 14/13 and I lost, it's not only my fault, it's the whole team's. It happens to everyone though, you win every game with 15/0 isn't it?
Also, I'm not kill stealing as others do, I just play and give everything I have to win, not hold it for the kill, as some others do.
So are you blaming others for going 14/13 with void? Your KDR in each game is earned not given. It may not be your fault that you lost the game but it is your fault for picking a carry hero and failing to carry your team. Kill stealing is subjective, in my opinion as long as the enemy dies one way or another I shall be content. Anyways back to my point that KDR is not a definitive method to weed out the good players from the bad ones but it has great validity.
Guys, settle down. Perhaps a day in the life from both views can be compared and contrast as follows. Hades is saying that sometimes it is NOT the carries fault for going 14/15. The emphasis is on team. sometimes there are situations that you have to bind by that are out of your control. For example, lets say that the opponents team has managed to outclass your team very early on with better hero comp etc. They have deliberately stopped the carries farm, Pu12e you have to understand that people can be shut down through no fault of their own on occasions. This is why there is emphasis on playing as a team. In the majority of games I have played it is usually the Carries fault for being selfish and believing that if he can farm MASSIVE that he can steam roll the opponents. Most of the time, he never makes it because the opponents have done pushed everything in while the carry sat out and farmed.
Or... the opposite happens and the opponent constantly attempted to gank the carry wherever he went, effectively limiting his farm. Then it is the teamates fault for letting this happen, because the carry has no control over it, not to mention, k/d/r is unstable due to the current meta game. People fountain farm, or the losing team attempts to come back but dies in the process attempting to turn the game around. These are very common scenarios and can hamper the k/d/r. I think hades is trying to make the point that concerning yourself solely on your K/D is very selfish, and of course there is that saying, there is no "I" in team.
On the other hand, I partially can agree with pu12e, dieing repeatedly can be considered feeding and bad play, if the scenario provided is that the player refuses to use map awareness or deliberately goes into a suicide situation where there is no possible good outcome or benefit .
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Hades4u
<Community Lead>
Awards Showcase
Distinguished (296)
Posts: 4701
Steam: hades4you
Captain Planet
Notable (4)
Posts: 68
Steam: Captain Planet
Pu12e's 51-0 Night Stalker / Balanar Guide
Pu12e holds the record for Most Kills in DotaFire. 51-0.
http://steamcommunity.com/profile/Pu12e
Add Me: https://www.facebook.com/Pu12e Famous HoN Annihilations
Pu12e
Notable (11)
Posts: 540
Steam: Pu12e
View My Blog
Hades4u
<Community Lead>
Awards Showcase
Distinguished (296)
Posts: 4701
Steam: hades4you
Pu12e's 51-0 Night Stalker / Balanar Guide
Pu12e holds the record for Most Kills in DotaFire. 51-0.
http://steamcommunity.com/profile/Pu12e
Add Me: https://www.facebook.com/Pu12e Famous HoN Annihilations
Pu12e
Notable (11)
Posts: 540
Steam: Pu12e
View My Blog
Hades4u
<Community Lead>
Awards Showcase
Distinguished (296)
Posts: 4701
Steam: hades4you
Pu12e's 51-0 Night Stalker / Balanar Guide
Pu12e holds the record for Most Kills in DotaFire. 51-0.
http://steamcommunity.com/profile/Pu12e
Add Me: https://www.facebook.com/Pu12e Famous HoN Annihilations
Pu12e
Notable (11)
Posts: 540
Steam: Pu12e
View My Blog
Captain Planet
Notable (4)
Posts: 68
Steam: Captain Planet
VeRychard
Notable (1)
Posts: 22
Steam: VeRychard
Pu12e's 51-0 Night Stalker / Balanar Guide
Pu12e holds the record for Most Kills in DotaFire. 51-0.
http://steamcommunity.com/profile/Pu12e
Add Me: https://www.facebook.com/Pu12e Famous HoN Annihilations
Pu12e
Notable (11)
Posts: 540
Steam: Pu12e
View My Blog